MTG: Disable mushrooms' HP regen effects (#629)
This commit is contained in:
parent
9201f0ac27
commit
ccea7d373a
1 changed files with 2 additions and 2 deletions
|
@ -127,7 +127,7 @@ minetest.register_node("flowers:mushroom_red", {
|
|||
buildable_to = true,
|
||||
groups = {mushroom = 1, snappy = 3, attached_node = 1, flammable = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_use = minetest.item_eat(-5),
|
||||
-- on_use = minetest.item_eat(-5),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
|
||||
|
@ -146,7 +146,7 @@ minetest.register_node("flowers:mushroom_brown", {
|
|||
buildable_to = true,
|
||||
groups = {mushroom = 1, food_mushroom = 1, snappy = 3, attached_node = 1, flammable = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_use = minetest.item_eat(1),
|
||||
-- on_use = minetest.item_eat(1),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
|
||||
|
|
Loading…
Reference in a new issue