Require a minimum score of 10 to access the team chest
This commit is contained in:
parent
77d622b10c
commit
d8725d559f
1 changed files with 42 additions and 21 deletions
|
@ -10,14 +10,7 @@ local function max(a, b)
|
|||
return (a > b) and a or b
|
||||
end
|
||||
|
||||
local function get_is_player_pro(player)
|
||||
local players = {}
|
||||
for pname, pstat in pairs(ctf_stats.players) do
|
||||
pstat.name = pname
|
||||
pstat.color = nil
|
||||
table.insert(players, pstat)
|
||||
end
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
local function get_is_player_pro(pstat)
|
||||
local kd = pstat.kills / max(pstat.deaths, 1)
|
||||
return pstat.score > 1000 and kd > 2
|
||||
end
|
||||
|
@ -59,20 +52,33 @@ for _, chest_color in pairs(colors) do
|
|||
minetest.set_node(pos, "ctf_team_base:chest_" .. territory_owner)
|
||||
end
|
||||
|
||||
local chestinv = "nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local is_pro = get_is_player_pro(player)
|
||||
local formspec = table.concat({
|
||||
"size[8,9]",
|
||||
default.gui_bg,
|
||||
default.gui_bg_img,
|
||||
default.gui_slots,
|
||||
"list[current_player;main;0,4.85;8,1;]",
|
||||
"list[current_player;main;0,6.08;8,3;8]",
|
||||
}, "")
|
||||
|
||||
local formspec =
|
||||
"size[8,9]" ..
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
local msg = "You need at least 10 score to access the team chest.\n" ..
|
||||
"Try killing an enemy player, or at least attempting to capture the flag.\n" ..
|
||||
"Find resources in chests scattered around the map."
|
||||
formspec = formspec .. "label[1,1;" .. minetest.formspec_escape(msg) .. "]"
|
||||
minetest.show_formspec(player:get_player_name(), "ctf_team_base:no_access", formspec)
|
||||
return
|
||||
end
|
||||
|
||||
local is_pro = get_is_player_pro(pstat)
|
||||
local chestinv = "nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
|
||||
formspec = formspec ..
|
||||
"label[0,-0.2;" .. minetest.formspec_escape("Any team member can take from here") .. "]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[" .. chestinv .. ";main;0,0.3;5,4;]" ..
|
||||
"background[5,-0.2;3.15,4.7;ctf_team_base_pro_only.png;false]" ..
|
||||
"list[" .. chestinv .. ";pro;5,0.3;3,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]"
|
||||
"list[" .. chestinv .. ";pro;5,0.3;3,4;]"
|
||||
|
||||
if is_pro then
|
||||
formspec = formspec .. "listring[current_name;pro]" ..
|
||||
|
@ -98,7 +104,12 @@ for _, chest_color in pairs(colors) do
|
|||
return 0
|
||||
end
|
||||
|
||||
if (from_list ~= "pro" and to_list ~= "pro") or get_is_player_pro(player) then
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
return 0
|
||||
end
|
||||
|
||||
if (from_list ~= "pro" and to_list ~= "pro") or get_is_player_pro(pstat) then
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
|
@ -110,7 +121,12 @@ for _, chest_color in pairs(colors) do
|
|||
return 0
|
||||
end
|
||||
|
||||
if listname ~= "pro" or get_is_player_pro(player) then
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
return 0
|
||||
end
|
||||
|
||||
if listname ~= "pro" or get_is_player_pro(pstat) then
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
|
@ -123,7 +139,12 @@ for _, chest_color in pairs(colors) do
|
|||
return 0
|
||||
end
|
||||
|
||||
if listname ~= "pro" or get_is_player_pro(player) then
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
return 0
|
||||
end
|
||||
|
||||
if listname ~= "pro" or get_is_player_pro(pstat) then
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
|
|
Loading…
Reference in a new issue