Fix another default/item_entity.lua crash

This commit is contained in:
ANAND 2020-04-24 22:53:14 +05:30
parent e6f053f2cf
commit dc72f1d10e
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@ -48,7 +48,12 @@ local item = {
if self.ignite_timer > 10 then
self.ignite_timer = 0
local node = minetest.get_node_or_nil(self.object:get_pos())
local pos = self.object:get_pos()
if not pos then
return
end
local node = minetest.get_node_or_nil(pos)
if not node then
return
end