Provide a large set of indestructible nodes with ctf_map

This commit is contained in:
ClobberXD 2019-01-13 22:23:36 +05:30 committed by rubenwardy
parent 3c57a71f20
commit dd722cb08a
4 changed files with 725 additions and 32 deletions

View file

@ -41,6 +41,18 @@ minetest.register_on_joinplayer(function(player)
minetest.after(1, function(name)
minetest.chat_send_player(name, "*** CTF_MAP IS IN MAP MAKER MODE ***")
end, player:get_player_name())
local inv = player:get_inventory()
if not inv:contains_item("main", ItemStack("ctf_map:adminpick")) then
inv:add_item("main", ItemStack("ctf_map:adminpick"))
end
end)
minetest.register_on_respawnplayer(function(player)
local inv = player:get_inventory()
if not inv:contains_item("main", ItemStack("ctf_map:adminpick")) then
inv:add_item("main", ItemStack("ctf_map:adminpick"))
end
end)
assert(minetest.get_modpath("worldedit") and
@ -407,3 +419,18 @@ minetest.register_chatcommand("gui", {
return true
end
})
-- Register special pickaxe to break indestructible nodes
minetest.register_tool("ctf_map:adminpick", {
description = "Admin pickaxe used to break indestructible nodes.",
inventory_image = "ctf_map_adminpick.png",
range = 16,
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 3,
groupcaps = {
immortal = {times = {[1] = 0.5}, uses = 0, maxlevel = 3}
},
damage_groups = {fleshy = 10000}
}
})

View file

@ -1,3 +1,7 @@
--
-- Special nodes
--
minetest.register_node("ctf_map:ignore", {
description = "Artificial Ignore", -- this may need to be given a more appropriate name
drawtype = "airlike",
@ -8,8 +12,8 @@ minetest.register_node("ctf_map:ignore", {
diggable = false,
buildable_to = false,
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1}
groups = {immortal = 1},
})
minetest.register_node("ctf_map:ind_glass", {
@ -34,40 +38,11 @@ minetest.register_node("ctf_map:ind_stone", {
is_ground_content = false
})
minetest.register_node("ctf_map:ind_dirt", {
description = "Indestructible Dirt",
groups = {immortal = 1},
tiles = {"default_dirt.png"},
is_ground_content = false,
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25}
}),
})
minetest.register_node("ctf_map:ind_dirt_with_grass", {
description = "Indestructible Dirt with Grass",
groups = {immortal = 1},
tiles = {"default_grass.png", "default_dirt.png",
{name = "default_dirt.png^default_grass_side.png",
tileable_vertical = false}},
is_ground_content = false,
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
minetest.register_node("ctf_map:ind_stone_red", {
description = "Indestructible Red Stone",
groups = {immortal = 1},
tiles = {"ctf_map_stone_red.png"},
is_ground_content = false
})
minetest.register_node("ctf_map:ind_glass_red", {
description = "Indestructible Red Glass",
drawtype = "glasslike",
tiles = {"ctf_map_glass_red.png"},
inventory_image = minetest.inventorycube("default_glass.png"),
inventory_image = minetest.inventorycube("ctf_map_glass_red.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -79,3 +54,694 @@ minetest.register_node("ctf_map:ind_glass_red", {
groups = {immortal = 1},
sounds = default.node_sound_glass_defaults()
})
minetest.register_node("ctf_map:ind_stone_red", {
description = "Indestructible Red Stone",
groups = {immortal = 1},
tiles = {"ctf_map_stone_red.png"},
is_ground_content = false
})
--
-- Indestructible nodes for building
--
-- Stone
minetest.register_node("ctf_map:stone", {
description = "Stone",
tiles = {"default_stone.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:cobble", {
description = "Cobblestone",
tiles = {"default_cobble.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:stonebrick", {
description = "Stone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_stone_brick.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:stone_block", {
description = "Stone Block",
tiles = {"default_stone_block.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:mossycobble", {
description = "Mossy Cobblestone",
tiles = {"default_mossycobble.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:desert_stone", {
description = "Desert Stone",
tiles = {"default_desert_stone.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:desert_cobble", {
description = "Desert Cobblestone",
tiles = {"default_desert_cobble.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:desert_stonebrick", {
description = "Desert Stone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_desert_stone_brick.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:desert_stone_block", {
description = "Desert Stone Block",
tiles = {"default_desert_stone_block.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:sandstone", {
description = "Sandstone",
tiles = {"default_sandstone.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:sandstonebrick", {
description = "Sandstone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_sandstone_brick.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:sandstone_block", {
description = "Sandstone Block",
tiles = {"default_sandstone_block.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:desert_sandstone", {
description = "Desert Sandstone",
tiles = {"default_desert_sandstone.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:desert_sandstone_brick", {
description = "Desert Sandstone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_desert_sandstone_brick.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:desert_sandstone_block", {
description = "Desert Sandstone Block",
tiles = {"default_desert_sandstone_block.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:silver_sandstone", {
description = "Silver Sandstone",
tiles = {"default_silver_sandstone.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:silver_sandstone_brick", {
description = "Silver Sandstone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_silver_sandstone_brick.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:silver_sandstone_block", {
description = "Silver Sandstone Block",
tiles = {"default_silver_sandstone_block.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
-- Soft / Non-Stone
minetest.register_node("ctf_map:dirt", {
description = "Dirt",
tiles = {"default_dirt.png"},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("ctf_map:dirt_with_grass", {
description = "Dirt with Grass",
tiles = {"default_grass.png", "default_dirt.png",
{name = "default_dirt.png^default_grass_side.png",
tileable_vertical = false}},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
minetest.register_node("ctf_map:dirt_with_dry_grass", {
description = "Dirt with Dry Grass",
tiles = {"default_dry_grass.png",
"default_dirt.png",
{name = "default_dirt.png^default_dry_grass_side.png",
tileable_vertical = false}},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.4},
}),
})
minetest.register_node("ctf_map:dirt_with_snow", {
description = "Dirt with Snow",
tiles = {"default_snow.png", "default_dirt.png",
{name = "default_dirt.png^default_snow_side.png",
tileable_vertical = false}},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
}),
})
minetest.register_node("ctf_map:dirt_with_rainforest_litter", {
description = "Dirt with Rainforest Litter",
tiles = {
"default_rainforest_litter.png",
"default_dirt.png",
{name = "default_dirt.png^default_rainforest_litter_side.png",
tileable_vertical = false}
},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.4},
}),
})
minetest.register_node("ctf_map:sand", {
description = "Sand",
tiles = {"default_sand.png"},
groups = {immortal = 1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("ctf_map:desert_sand", {
description = "Desert Sand",
tiles = {"default_desert_sand.png"},
groups = {immortal = 1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("ctf_map:silver_sand", {
description = "Silver Sand",
tiles = {"default_silver_sand.png"},
groups = {immortal = 1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("ctf_map:gravel", {
description = "Gravel",
tiles = {"default_gravel.png"},
groups = {immortal = 1},
sounds = default.node_sound_gravel_defaults(),
})
minetest.register_node("ctf_map:clay", {
description = "Clay",
tiles = {"default_clay.png"},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("ctf_map:snow", {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
paramtype = "light",
buildable_to = true,
floodable = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
},
},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.2},
dig = {name = "default_snow_footstep", gain = 0.2}
})
})
minetest.register_node("ctf_map:snowblock", {
description = "Snow Block",
tiles = {"default_snow.png"},
groups = {immortal = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.2},
dig = {name = "default_snow_footstep", gain = 0.2}
})
})
minetest.register_node("ctf_map:ice", {
description = "Ice",
tiles = {"default_ice.png"},
is_ground_content = false,
paramtype = "light",
groups = {immortal = 1},
sounds = default.node_sound_glass_defaults(),
})
-- Trees
minetest.register_node("ctf_map:tree", {
description = "Tree",
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("ctf_map:wood", {
description = "Wooden Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_wood.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("ctf_map:leaves", {
description = "Leaves",
drawtype = "allfaces_optional",
waving = 1,
tiles = {"default_leaves.png"},
special_tiles = {"default_leaves_simple.png"},
paramtype = "light",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("ctf_map:apple", {
description = "Apple",
drawtype = "plantlike",
tiles = {"default_apple.png"},
inventory_image = "default_apple.png",
stack_max = 99,
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
},
groups = {immortal = 1},
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node("ctf_map:jungletree", {
description = "Jungle Tree",
tiles = {"default_jungletree_top.png", "default_jungletree_top.png",
"default_jungletree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("ctf_map:junglewood", {
description = "Jungle Wood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_junglewood.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("ctf_map:jungleleaves", {
description = "Jungle Leaves",
drawtype = "allfaces_optional",
waving = 1,
tiles = {"default_jungleleaves.png"},
special_tiles = {"default_jungleleaves_simple.png"},
paramtype = "light",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("ctf_map:pine_tree", {
description = "Pine Tree",
tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
"default_pine_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("ctf_map:pine_wood", {
description = "Pine Wood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_pine_wood.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("ctf_map:pine_needles",{
description = "Pine Needles",
drawtype = "allfaces_optional",
tiles = {"default_pine_needles.png"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("ctf_map:acacia_tree", {
description = "Acacia Tree",
tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
"default_acacia_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("ctf_map:acacia_wood", {
description = "Acacia Wood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_acacia_wood.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("ctf_map:acacia_leaves", {
description = "Acacia Leaves",
drawtype = "allfaces_optional",
tiles = {"default_acacia_leaves.png"},
special_tiles = {"default_acacia_leaves_simple.png"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("ctf_map:aspen_tree", {
description = "Aspen Tree",
tiles = {"default_aspen_tree_top.png", "default_aspen_tree_top.png",
"default_aspen_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("ctf_map:aspen_wood", {
description = "Aspen Wood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_aspen_wood.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("ctf_map:aspen_leaves", {
description = "Aspen Leaves",
drawtype = "allfaces_optional",
tiles = {"default_aspen_leaves.png"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_leaves_defaults(),
})
--
-- Ores
--
minetest.register_node("ctf_map:stone_with_coal", {
description = "Coal Ore",
tiles = {"default_stone.png^default_mineral_coal.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:coalblock", {
description = "Coal Block",
tiles = {"default_coal_block.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:stone_with_iron", {
description = "Iron Ore",
tiles = {"default_stone.png^default_mineral_iron.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:stone_with_copper", {
description = "Copper Ore",
tiles = {"default_stone.png^default_mineral_copper.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:stone_with_tin", {
description = "Tin Ore",
tiles = {"default_stone.png^default_mineral_tin.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:bronzeblock", {
description = "Bronze Block",
tiles = {"default_bronze_block.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("ctf_map:stone_with_mese", {
description = "Mese Ore",
tiles = {"default_stone.png^default_mineral_mese.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:mese", {
description = "Mese Block",
tiles = {"default_mese_block.png"},
paramtype = "light",
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
light_source = 3,
})
minetest.register_node("ctf_map:stone_with_diamond", {
description = "Diamond Ore",
tiles = {"default_stone.png^default_mineral_diamond.png"},
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
-- Plantlife (non-cubic)
minetest.register_node("ctf_map:cactus", {
description = "Cactus",
tiles = {"default_cactus_top.png", "default_cactus_top.png",
"default_cactus_side.png"},
paramtype2 = "facedir",
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
})
minetest.register_node("ctf_map:ladder_wood", {
description = "Wooden Ladder",
drawtype = "signlike",
tiles = {"default_ladder_wood.png"},
inventory_image = "default_ladder_wood.png",
wield_image = "default_ladder_wood.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
--wall_top = = <default>
--wall_bottom = = <default>
--wall_side = = <default>
},
groups = {immortal = 1},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
default.register_fence("ctf_map:fence_wood", {
description = "Wooden Fence",
texture = "default_fence_wood.png",
inventory_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
material = "ctf_map:wood",
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ctf_map:fence_acacia_wood", {
description = "Acacia Fence",
texture = "default_fence_acacia_wood.png",
inventory_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
material = "ctf_map:acacia_wood",
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ctf_map:fence_junglewood", {
description = "Jungle Wood Fence",
texture = "default_fence_junglewood.png",
inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
material = "ctf_map:junglewood",
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ctf_map:fence_pine_wood", {
description = "Pine Fence",
texture = "default_fence_pine_wood.png",
inventory_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
material = "ctf_map:pine_wood",
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ctf_map:fence_aspen_wood", {
description = "Aspen Fence",
texture = "default_fence_aspen_wood.png",
inventory_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
material = "ctf_map:aspen_wood",
groups = {immortal = 1},
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("ctf_map:glass", {
description = "Glass",
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png", "default_glass_detail.png"},
paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
sunlight_propagates = true,
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("ctf_map:brick", {
description = "Brick Block",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_brick.png"},
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("ctf_map:meselamp", {
description = "Mese Lamp",
drawtype = "glasslike",
tiles = {"default_meselamp.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {immortal = 1},
sounds = default.node_sound_glass_defaults(),
light_source = default.LIGHT_MAX,
})
-- Re-register all nodes from stairs and wool
for name, nodedef in pairs(minetest.registered_nodes) do
if name:find("stairs") then
nodedef.groups = {immortal = 1}
minetest.register_node("ctf_map:" .. name:split(":")[2], nodedef)
elseif name:find("wool") then
nodedef.groups = {immortal = 1}
minetest.register_node("ctf_map:" .. name:split(":")[2], nodedef)
end
end

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