Fix team name in bounty announcement
It was set to the message receiver's color instead of the bounty holder's color.
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@ -2,7 +2,7 @@ local bountied_player = nil
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local bounty_score = 0
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local function announce(name)
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local _, tcolor = ctf_colors.get_color(name, ctf.player(name))
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local _, tcolor = ctf_colors.get_color(bountied_player, ctf.player(bountied_player))
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tcolor = tcolor:gsub("0x", "#")
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minetest.chat_send_player(name,
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minetest.colorize("#fff326", "The next person to kill ") ..
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