Fix indestructible snow and ice not being slippery (#377)
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d6dab9182a
commit
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1 changed files with 3 additions and 3 deletions
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@ -344,7 +344,7 @@ do
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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},
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},
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},
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groups = {immortal = 1},
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groups = {immortal = 1, slippery = 2},
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sounds = default.node_sound_dirt_defaults({
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dug = {name = "default_snow_footstep", gain = 0.2},
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@ -355,7 +355,7 @@ do
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minetest.register_node("ctf_map:snowblock", {
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minetest.register_node("ctf_map:snowblock", {
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description = "Indestructible Snow Block",
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description = "Indestructible Snow Block",
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tiles = {"default_snow.png"},
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tiles = {"default_snow.png"},
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groups = {immortal = 1},
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groups = {immortal = 1, slippery = 2},
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sounds = default.node_sound_dirt_defaults({
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dug = {name = "default_snow_footstep", gain = 0.2},
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@ -368,7 +368,7 @@ do
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tiles = {"default_ice.png"},
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tiles = {"default_ice.png"},
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is_ground_content = false,
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is_ground_content = false,
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paramtype = "light",
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paramtype = "light",
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groups = {immortal = 1},
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groups = {immortal = 1, slippery = 4},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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})
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})
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