Add killnode
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2 changed files with 14 additions and 0 deletions
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@ -735,6 +735,20 @@ minetest.register_node("ctf_map:meselamp", {
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light_source = default.LIGHT_MAX,
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light_source = default.LIGHT_MAX,
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})
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})
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minetest.register_node("ctf_map:killnode", {
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description = "Kill Node",
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drawtype = "glasslike",
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tiles = {"ctf_map_killnode.png"},
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paramtype = "light",
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sunlight_propogates = true,
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walkable = false,
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pointable = false,
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damage_per_second = 20,
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is_ground_content = false,
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groups = {immortal = 1},
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sounds = default.node_sound_glass_defaults(),
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})
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-- Re-register all nodes from stairs and wool
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-- Re-register all nodes from stairs and wool
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for name, nodedef in pairs(minetest.registered_nodes) do
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for name, nodedef in pairs(minetest.registered_nodes) do
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if name:find("stairs") then
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if name:find("stairs") then
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BIN
mods/ctf/ctf_map/textures/ctf_map_killnode.png
Normal file
BIN
mods/ctf/ctf_map/textures/ctf_map_killnode.png
Normal file
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After Width: | Height: | Size: 206 B |
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