Remove rules mod

This commit is contained in:
rubenwardy 2016-04-04 22:28:32 +01:00
parent a54c71cf83
commit f5077320dc
2 changed files with 0 additions and 111 deletions

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@ -1 +0,0 @@
sfinv?

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@ -1,110 +0,0 @@
-- License: WTFPL
rules = {}
local items = {
"Welcome to Capture the Flag!",
"",
"Developed and hosted by rubenwardy.",
"Moderators: Kpenguin, Thomas-S, Dragonop,",
" stormchaser3000, Calinou, sparky/ircSparky.",
"By playing on this server you agree to these rules:",
"1. Be nice. eg: No (excessive or bad) swearing",
"2. No dating.",
"3. Don't be a cheater. No hacked clients.",
"4. Don't be a traitor. Don't:",
" a. Dig blocks in your base to make it less secure or",
" to trap team mates on purpose.",
" b. Help the other team win.",
"5. Don't impersonate other community members",
"Failure to follow these rules may result in a kick or ban",
" (temp or permanent) depending on severity.",
"Use /report to send a message to a moderator.",
"For example, /report bobgreen is destroying our base"}
for i = 1, #items do
items[i] = minetest.formspec_escape(items[i])
end
rules.txt = table.concat(items, ",")
if minetest.global_exists("sfinv") then
sfinv.register_page("rules:rules", {
title = "Rules",
get = function(self, player, context)
return ([[
size[8,8.6]
bgcolor[#080808BB;true]
background[5,5;1,1;gui_formbg.png;true]
{{ nav }}
textlist[0,0;7.85,8.5;help;]] .. rules.txt .. "]")
end
})
end
function rules.show(player)
local fs = "size[8,8]textlist[0.1,0.1;7.8,6;msg;" .. rules.txt .. "]"
if minetest.check_player_privs(player:get_player_name(), { interact = true }) then
fs = fs .. "button_exit[0.5,6;7,2;yes;Okay]"
else
local yes = minetest.formspec_escape("Yes, let me play!")
local no = minetest.formspec_escape("No, get me out of here!")
fs = fs .. "button_exit[0.5,6;3.5,2;no;" .. no .. "]"
fs = fs .. "button_exit[4,6;3.5,2;yes;" .. yes .. "]"
end
minetest.show_formspec(player:get_player_name(), "rules:rules", fs)
end
minetest.register_chatcommand("rules", {
func = function(name, param)
if param ~= "" and
minetest.check_player_privs(name, { kick = true }) then
name = param
end
local player = minetest.get_player_by_name(name)
if player then
rules.show(player)
return true, "Rules shown."
else
return false, "Player " .. name .. " does not exist or is not online"
end
end
})
minetest.register_on_joinplayer(function(player)
if not minetest.check_player_privs(player:get_player_name(), { interact = true }) then
rules.show(player)
end
end)
minetest.register_on_player_receive_fields(function(player, form, fields)
if form ~= "rules:rules" then
return
end
local name = player:get_player_name()
if minetest.check_player_privs(name, { interact = true }) then
return true
end
if fields.msg then
return true
elseif not fields.yes or fields.no then
minetest.kick_player(name,
"You need to agree to the rules to play on this server. " ..
"Please rejoin and confirm another time.")
return true
end
local privs = minetest.get_player_privs(name)
privs.shout = true
privs.interact = true
minetest.set_player_privs(name, privs)
minetest.chat_send_player(name, "Welcome "..name.."! You have now permission to play!")
return true
end)