Fix doors disappearing when placed (#843)
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7382db367b
commit
fd5b8a484e
1 changed files with 1 additions and 24 deletions
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@ -188,27 +188,6 @@ function _doors.door_toggle(pos, node, clicker)
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end
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local function on_place_node(place_to, newnode,
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placer, oldnode, itemstack, pointed_thing)
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-- Run script hook
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for _, callback in ipairs(minetest.registered_on_placenodes) do
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-- Deepcopy pos, node and pointed_thing because callback can modify them
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local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z}
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local newnode_copy =
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{name = newnode.name, param1 = newnode.param1, param2 = newnode.param2}
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local oldnode_copy =
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{name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2}
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local pointed_thing_copy = {
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type = pointed_thing.type,
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above = vector.new(pointed_thing.above),
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under = vector.new(pointed_thing.under),
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ref = pointed_thing.ref,
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}
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callback(place_to_copy, newnode_copy, placer,
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oldnode_copy, itemstack, pointed_thing_copy)
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end
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end
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local function can_dig_door(pos, digger)
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replace_old_owner_information(pos)
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if default.can_interact_with_node(digger, pos) then
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@ -364,7 +343,7 @@ function doors.register(name, def)
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local copy = table.copy
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local newnode = minetest.get_node(pos)
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for _, on_placenode in pairs(minetest.registered_on_placenodes) do
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for _, on_placenode in ipairs(minetest.registered_on_placenodes) do
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if on_placenode(copy(pos), copy(newnode), placer, copy(node), ItemStack(itemstack), copy(pointed_thing)) then
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return itemstack
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end
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@ -375,8 +354,6 @@ function doors.register(name, def)
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minetest.sound_play(def.sounds.place, {pos = pos})
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on_place_node(pos, newnode, placer, node, itemstack, pointed_thing)
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return itemstack
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end
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})
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