Screenshot textures would be renamed to "<mapname>_screenshot.png", making it explicit that this texture is a screenshot texture.
This fixes a potential bug wherein the screenshot texture could unintentionally override other textures if the map's name matches the texture name. e.g. moon.png - this would now be renamed to moon_screenshot.png.
- Each map will have its own sub-dir, containing
- `map.conf` (used to be `<map_name>.conf`)
- `map.mts` (used to be `<map_name>.mts`)
- `screenshot.png` (used to be `<map_name>.png`)
- `skybox_<n>.png` (used to be `<map_name>_skybox_<n>.png`)
- The `ctf_map` post-processing actions for maps has been moved into a dedicated shell script `setup_maps.sh`. This script appropriately renames all the textures to while copying them over to the mod's textures/ sub-dir. e.g.
- `cool_map/screenshot.png` ---> `cool_map.png`
- `awesome_map/skybox_2.png` ---> `awesome_map_skybox_2.png`