minetest.register_node("ctf_map:ignore", { description = "MyAir (you hacker you!)", drawtype = "airlike", paramtype = "light", sunlight_propagates = true, walkable = true, pointable = false, diggable = false, buildable_to = false, air_equivalent = true, drop = "", groups = {not_in_creative_inventory=1} }) minetest.register_node("ctf_map:ind_glass", { description = "You cheater you!", drawtype = "glasslike_framed_optional", tiles = {"default_glass.png", "default_glass_detail.png"}, inventory_image = minetest.inventorycube("default_glass.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = false, walkable = true, buildable_to = false, pointable = false, groups = {immortal = 1}, sounds = default.node_sound_glass_defaults() }) minetest.register_node("ctf_map:ind_stone", { description = "Cheater!", groups = {immortal = 1}, tiles = {"default_stone.png"}, is_ground_content = false }) minetest.register_node("ctf_map:ind_stone_red", { description = "Cheater!", groups = {immortal = 1}, tiles = {"ctf_map_stone_red.png"}, is_ground_content = false }) minetest.register_node("ctf_map:ind_glass_red", { description = "You cheater you!", drawtype = "glasslike", tiles = {"ctf_map_glass_red.png"}, inventory_image = minetest.inventorycube("default_glass.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = false, walkable = true, buildable_to = false, use_texture_alpha = false, alpha = 0, pointable = false, groups = {immortal = 1}, sounds = default.node_sound_glass_defaults() })