ctf_treasure = {} function ctf_treasure.get_default_treasures() return { {"default:ladder",0.3,5,{1,20}}, {"default:torch",0.3,5,{1,20}}, {"default:cobble",0.4,5,{45,99}}, {"default:wood",0.3,5,{30,60}}, {"doors:door_steel",0.3,5,{1,3}}, {"default:pick_steel",0.5,5,{1,10}}, {"default:sword_stone",0.6,5,{1,10}}, {"default:sword_steel",0.4,5,{1,4}}, {"default:shovel_stone",0.6,5,{1,10}}, {"default:shovel_steel",0.3,5,{1,10}}, {"shooter:crossbow",0.5,2,{1,5}}, {"shooter:pistol",0.4,2,{1,5}}, {"shooter:rifle",0.1,2,{1,2}}, {"shooter:shotgun",0.04,2,1}, {"shooter:grenade",0.08,2,1}, {"shooter:machine_gun",0.02,2,1}, {"shooter:ammo",0.3,2,{1,10}}, {"shooter:arrow_white",0.5,2,{2,18}}, {"ctf_bandages:bandage",0.8,2,{2,4}}, {"medkits:medkit",0.8,5,2} } end