-- -- Formspecs -- local function active_formspec(fuel_percent, item_percent) local formspec = "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. (100-fuel_percent)..":default_furnace_fire_fg.png]".. "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. "list[current_name;dst;4.75,0.96;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) return formspec end local inactive_formspec = "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. "list[current_name;dst;4.75,0.96;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) -- -- Node callback functions that are the same for active and inactive furnace -- local function can_dig(pos, player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then if inv:is_empty("src") then meta:set_string("infotext", "Furnace is empty") end return stack:get_count() else return 0 end elseif listname == "src" then return stack:get_count() elseif listname == "dst" then return 0 end end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end -- -- Node definitions -- minetest.register_node("default:furnace", { description = "Furnace", tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png" }, paramtype2 = "facedir", groups = {cracky=2}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_stone_defaults(), can_dig = can_dig, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) minetest.register_node("default:furnace_active", { description = "Furnace", tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", { image = "default_furnace_front_active.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5 }, } }, paramtype2 = "facedir", light_source = 8, drop = "default:furnace", groups = {cracky=2, not_in_creative_inventory=1}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_stone_defaults(), can_dig = can_dig, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) -- -- ABM -- local function swap_node(pos, name) local node = minetest.get_node(pos) if node.name == name then return end node.name = name minetest.swap_node(pos, node) end minetest.register_abm({ nodenames = {"default:furnace", "default:furnace_active"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) -- -- Inizialize metadata -- local meta = minetest.get_meta(pos) local fuel_time = meta:get_float("fuel_time") or 0 local src_time = meta:get_float("src_time") or 0 local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 -- -- Inizialize inventory -- local inv = meta:get_inventory() for listname, size in pairs({ src = 1, fuel = 1, dst = 4, }) do if inv:get_size(listname) ~= size then inv:set_size(listname, size) end end local srclist = inv:get_list("src") local fuellist = inv:get_list("fuel") local dstlist = inv:get_list("dst") -- -- Cooking -- -- Check if we have cookable content local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) local cookable = true if cooked.time == 0 then cookable = false end -- Check if we have enough fuel to burn if fuel_time < fuel_totaltime then -- The furnace is currently active and has enough fuel fuel_time = fuel_time + 1 -- If there is a cookable item then check if it is ready yet if cookable then src_time = src_time + 1 if src_time >= cooked.time then -- Place result in dst list if possible if inv:room_for_item("dst", cooked.item) then inv:add_item("dst", cooked.item) inv:set_stack("src", 1, aftercooked.items[1]) src_time = 0 end end end else -- Furnace ran out of fuel if cookable then -- We need to get new fuel local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) if fuel.time == 0 then -- No valid fuel in fuel list fuel_totaltime = 0 fuel_time = 0 src_time = 0 else -- Take fuel from fuel list inv:set_stack("fuel", 1, afterfuel.items[1]) fuel_totaltime = fuel.time fuel_time = 0 end else -- We don't need to get new fuel since there is no cookable item fuel_totaltime = 0 fuel_time = 0 src_time = 0 end end -- -- Update formspec, infotext and node -- local formspec = inactive_formspec local item_state = "" local item_percent = 0 if cookable then item_percent = math.floor(src_time / cooked.time * 100) item_state = item_percent .. "%" else if srclist[1]:is_empty() then item_state = "Empty" else item_state = "Not cookable" end end local fuel_state = "Empty" local active = "inactive " if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then active = "active " local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) fuel_state = fuel_percent .. "%" formspec = active_formspec(fuel_percent, item_percent) swap_node(pos, "default:furnace_active") else if not fuellist[1]:is_empty() then fuel_state = "0%" end swap_node(pos, "default:furnace") end local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" -- -- Set meta values -- meta:set_float("fuel_totaltime", fuel_totaltime) meta:set_float("fuel_time", fuel_time) meta:set_float("src_time", src_time) meta:set_string("formspec", formspec) meta:set_string("infotext", infotext) end, })