local function render_per_team_stats(red, blue, stat, round) local red_stat, blue_stat = red[stat], blue[stat] if round then red_stat = math.floor(red_stat*10)/10 blue_stat = math.floor(blue_stat*10)/10 end return red_stat+blue_stat .. " (" .. minetest.colorize(red.color, tostring(red_stat)) .. " - " .. minetest.colorize(blue.color, tostring(blue_stat)) .. ")" end function ctf_stats.get_formspec_match_summary(stats, winner_team, winner_player, time) local players = {} local red = { color = ctf.flag_colors.red:gsub("0x", "#"), kills = 0, attempts = 0, score = 0, } local blue = { color = ctf.flag_colors.blue:gsub("0x", "#"), kills = 0, attempts = 0, score = 0, } for name, pstat in pairs(stats.red) do pstat.name = name pstat.color = ctf.flag_colors.red table.insert(players, pstat) red.kills = red.kills + pstat.kills red.attempts = red.attempts + pstat.attempts red.score = red.score + pstat.score end for name, pstat in pairs(stats.blue) do pstat.name = name pstat.color = ctf.flag_colors.blue table.insert(players, pstat) blue.kills = blue.kills + pstat.kills blue.attempts = blue.attempts + pstat.attempts blue.score = blue.score + pstat.score end local ret = ctf_stats.get_formspec("Match Summary", players, 1) if stats[winner_team] then local winner_color = ctf.flag_colors[winner_team]:gsub("0x", "#") ret = ret .. "item_image[0,0;1,1;ctf_flag:flag_top_"..winner_team.."]" ret = ret .. "label[1,0;" .. minetest.colorize(winner_color, "TEAM " .. winner_team:upper() .. " WON!") .. "]" ret = ret .. "label[1,0.5;Flag captured by " .. winner_player .. "]" else ret = ret .. "label[1,0;NO WINNER]" end ret = ret .. "label[4,0;Kills]" ret = ret .. "label[6,0;" .. render_per_team_stats(red, blue, "kills") .. "]" ret = ret .. "label[4,0.5;Attempts]" ret = ret .. "label[6,0.5;" .. render_per_team_stats(red, blue, "attempts") .. "]" local time_display = "" if time >= 3600 then time_display = math.floor(time/3600) .. "h" end time_display = time_display .. math.floor((time % 3600) / 60) .. "m" .. math.floor(time % 60) .. "s" ret = ret .. "label[8,0;Duration]" ret = ret .. "label[10,0;" .. time_display .. "]" ret = ret .. "label[8,0.5;Total score]" ret = ret .. "label[10,0.5;" .. render_per_team_stats(red, blue, "score", true) .. "]" ret = ret .. "label[3.5,7.2;Tip: type /rankings for league tables]" return ret end function ctf_stats.get_formspec(title, players, header) table.sort(players, function(one, two) return one.score > two.score end) local ret = "size[12,"..6.5+header.."]" ret = ret .. default.gui_bg .. default.gui_bg_img ret = ret .. "container[0,"..header.."]" ret = ret .. "vertlabel[0,0;" .. title .. "]" ret = ret .. "tablecolumns[color;text;text;text;text;text;text;text;text;text]" ret = ret .. "tableoptions[highlight=#00000000]" ret = ret .. "table[0.5,0;11.25,6;scores;" ret = ret .. "#ffffff,,Player,Kills,Deaths,K/D ratio,Bounty kills,Captures,Attempts,Score" for i = 1, #players do local pstat = players[i] local color = pstat.color or "#ffffff" local kd = pstat.kills if pstat.deaths > 0 then kd = kd / pstat.deaths end ret = ret .. "," .. string.gsub(color, "0x", "#") .. "," .. i .. "," .. pstat.name .. "," .. pstat.kills .. "," .. pstat.deaths .. "," .. math.floor(kd*10)/10 .. "," .. pstat.bounty_kills .. "," .. pstat.captures .. "," .. pstat.attempts .. "," .. math.floor(pstat.score*10)/10 if i > 49 then break end end ret = ret .. ";-1]" ret = ret .. "button_exit[0.5,6;3,1;close;Close]" ret = ret .. "container_end[]" return ret end function ctf_stats.get_html(title, players) table.sort(players, function(one, two) return one.score > two.score end) local ret = "
" .. " | username | " .. "kills | " .. "deaths | " .. "K/D ratio | " .. "captures | " .. "attempts | " .. "score |
---|---|---|---|---|---|---|---|
" .. i .. " | " .. pstat.name .. " | " .. pstat.kills .. " | " .. pstat.deaths .. " | " .. math.floor(kd*10)/10 .. " | " .. pstat.captures .. " | " .. pstat.attempts .. " | " .. math.floor(pstat.score*10)/10 .. " |