-- vessels/init.lua -- Minetest 0.4 mod: vessels -- See README.txt for licensing and other information. -- Load support for MT game translation. local S = minetest.get_translator("vessels") minetest.register_node("vessels:shelf", { description = S("Vessels Shelf"), tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "vessels_shelf.png", "vessels_shelf.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, sounds = default.node_sound_wood_defaults() }) minetest.register_node("vessels:glass_bottle", { description = S("Empty Glass Bottle"), drawtype = "plantlike", tiles = {"vessels_glass_bottle.png"}, inventory_image = "vessels_glass_bottle.png", wield_image = "vessels_glass_bottle.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("vessels:drinking_glass", { description = S("Empty Drinking Glass"), drawtype = "plantlike", tiles = {"vessels_drinking_glass.png"}, inventory_image = "vessels_drinking_glass_inv.png", wield_image = "vessels_drinking_glass.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("vessels:steel_bottle", { description = S("Empty Heavy Steel Bottle"), drawtype = "plantlike", tiles = {"vessels_steel_bottle.png"}, inventory_image = "vessels_steel_bottle.png", wield_image = "vessels_steel_bottle.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = default.node_sound_defaults(), }) minetest.register_craft( { type = "cooking", output = "default:steel_ingot", recipe = "vessels:steel_bottle", }) minetest.register_craft({ type = "fuel", recipe = "vessels:shelf", burntime = 30, })