if not minetest.create_metric then return end local storage = minetest.get_mod_storage() local function counter(name, help) local metric = minetest.create_metric("counter", name, help) metric:increment(tonumber(storage:get(name) or 0)) return { get = function() return metric:get() end, increment = function(_, value) metric:increment(value) storage:set_string(name, tostring(metric:get())) end, } end local function gauge(name, help) return minetest.create_metric("gauge", name, help) end -- -- Kills -- local kill_counter = counter("ctf_kills", "Total kills") ctf.register_on_killedplayer(function(victim, killer, type) kill_counter:increment() end) -- -- Damage -- local punch_counter = counter("ctf_punches", "Total punches") local damage_counter = counter("ctf_damage_given", "Total damage given") ctf.register_on_attack(function(_, _, _, _, _, damage) punch_counter:increment() damage_counter:increment(damage) end) -- -- Digs / places -- local dig_counter = counter("ctf_digs", "Total digs") local place_counter = counter("ctf_places", "Total digs") minetest.register_on_dignode(function() dig_counter:increment() end) minetest.register_on_placenode(function() place_counter:increment() end) local online_score = gauge("ctf_online_score", "Total score of online players") local match_time = gauge("ctf_match_play_time", "Current time in match") minetest.register_globalstep(function() local sum = 0 for _, player in pairs(minetest.get_connected_players()) do local total, _ = ctf_stats.player(player:get_player_name()) sum = sum + total.score end online_score:set(sum) match_time:set(ctf_match.get_match_duration() or 0) end)