function give_initial_stuff(player) if minetest.setting_getbool("give_initial_stuff") then minetest.log("action", "Giving initial stuff to player "..player:get_player_name()) local inv = player:get_inventory() inv:set_list("main", {}) inv:set_list("craft", {}) inv:add_item('main', 'default:pick_wood') inv:add_item('main', 'default:sword_wood') inv:add_item('main', 'default:torch 3') end end minetest.register_on_newplayer(give_initial_stuff) minetest.register_on_respawnplayer(give_initial_stuff)