dofile(minetest.get_modpath("join_fs") .. "/api.lua") -- Rules slide from agreerules join_fs.register_slide({ name = "rules", should_show = function(player) return not minetest.check_player_privs(player:get_player_name(), {interact=true}) end, show = function(player) local msgs = { "Welcome to Capture the Flag!", "Developed, hosted, and moderated by rubenwardy.", " tip: use /vote_next to skip to the next round", ",By playing on this server you agree to these rules:", "1. Be nice. eg: No (excessive or bad) swearing", "2. No dating", "3. Don't be a cheater", " (No hacked clients or griefing/sabotage of team)", "4. Don't impersonate other community members", "Failure to follow these rules may result in a kick or ban", " (temp or permanent) depending on severity."} local fs = "" for _, line in pairs(msgs) do if fs ~= "" then fs = fs .. "," end fs = fs .. minetest.formspec_escape(line) end fs = "size[8,9] textlist[0.1,0.1;7.8,7;rules;" .. fs .. "]" fs = fs .. " button_exit[0.5,7;3.5,2;yes;" .. minetest.formspec_escape("Yes, let me play!") .. "]" fs = fs .. " button[4,7;3.5,2;no;" .. minetest.formspec_escape("No, get me out of here!") .. "]" minetest.show_formspec(player:get_player_name(), "join_fs:rules", fs) end }) minetest.register_on_player_receive_fields(function(player, form, fields) if form == "join_fs:rules" then local name = player:get_player_name() if fields.rules then return true elseif not fields.yes or fields.no then minetest.kick_player(name, "You need to agree to the rules to play on this server. " .. "Please rejoin and confirm another time.") return true end local privs = minetest.get_player_privs(name) privs.shout = true privs.interact = true minetest.set_player_privs(name, privs) minetest.chat_send_player(name, "Welcome "..name.."! You have now permission to play!") join_fs.confirm(name, "rules") join_fs.show_next_slide(player) end end) local slide_blood = join_fs.register_slide({ name = "blood", should_show = function(player) return true end, show = function(player) local fs = "size[8,1.75]label[0,0;Would you like to see blood splatters when using a gun?]" fs = fs .. " button_exit[0.5,0.5;3.5,2;yes;" .. minetest.formspec_escape("Yes: Enable blood") .. "]" fs = fs .. " button_exit[4,0.5;3.5,2;no;" .. minetest.formspec_escape("No: Disable blood") .. "]" minetest.show_formspec(player:get_player_name(), "join_fs:blood", fs) end }) minetest.register_on_player_receive_fields(function(player, form, fields) if form == "join_fs:blood" then local name = player:get_player_name() if fields.yes then shooter:enable_blood(name) minetest.chat_send_player(name, "You have choosen to see blood!") elseif fields.no then shooter:disable_blood(name) minetest.chat_send_player(name, "You will no longer see blood!") else minetest.chat_send_player(name, "You need to choose an option!") join_fs.show_next_slide(player) return true end join_fs.confirm(name, "blood") join_fs.show_next_slide(player) end end)