--treasurer.register_treasure("firearms:m3",0.5,2,{1,2}) --treasurer.register_treasure("firearms:bullet_12g",0.7,1,{1,10}) --treasurer.register_treasure("firearms:m4",0.3,3,{1,2}) --treasurer.register_treasure("firearms:bullet_556mm", 0.5, 2,{1,10}) --treasurer.register_treasure("firearms:m9",0.2,3,{1,2}) --treasurer.register_treasure("firearms:bullet_45",0.5,2,{1,20}) --[[treasurer.register_treasure("firearms:awp",0.05,8,1) treasurer.register_treasure("firearms:bullet_762mm",0.1,5,{1,22}) ]]-- treasurer.register_treasure("shooter:pistol",0.5,2,{1,5}) treasurer.register_treasure("shooter:rifle",0.1,2,{1,2}) treasurer.register_treasure("shooter:shotgun",0.05,2,1) treasurer.register_treasure("shooter:machine_gun",0.01,2,1) treasurer.register_treasure("shooter:ammo",0.5,2,{1,10}) treasurer.register_treasure("throwing:arrow_steel",0.1,5,{1,12}) treasurer.register_treasure("throwing:arrow_stone",0.2,5,{1,12}) treasurer.register_treasure("throwing:arrow_obsidian",0.3,5,{1,8}) --treasurer.register_treasure("throwing:arrow_fire",0.1,5,{1,2}) --treasurer.register_treasure("throwing:arrow_tnt",0.1,5,1) treasurer.register_treasure("throwing:arrow_steel",0.2,5,{1,12}) treasurer.register_treasure("throwing:bow_wood",0.9,5,{1,12}) treasurer.register_treasure("throwing:longbow",0.4,5,1) treasurer.register_treasure("throwing:bow_steel",0.1,5,1)