-- Chat Plus -- ========= -- Advanced chat functionality -- ========= chatplus = { log_file = minetest.get_worldpath().."/chatplus-log.txt", _defsettings = { log = true, use_gui = true, distance = 0, badwords = "" } } function chatplus.init() chatplus.load() chatplus.clean_players() if not chatplus.players then chatplus.players = {} end chatplus.count = 0 chatplus.loggedin = {} chatplus._handlers = {} end function chatplus.setting(name) local get = minetest.setting_get("chatplus_"..name) if get then return get elseif chatplus._defsettings[name]~= nil then return chatplus._defsettings[name] else minetest.log("[Chatplus] Setting chatplus_"..name.." not found!") return nil end end function chatplus.load() -- Initialize the log if chatplus.setting("log") then chatplus.log_handle = io.open(chatplus.log_file,"a+") if not chatplus.log_handle then minetest.log("error","Unable to open chat plus log file: "..chatplus.log_file) else minetest.log("action","Logging chat plus to: "..chatplus.log_file) end end -- Load player data minetest.log("[Chatplus] Loading data") local file = io.open(minetest.get_worldpath().."/chatplus.txt", "r") if file then local table = minetest.deserialize(file:read("*all")) file:close() if type(table) == "table" then chatplus.players = table return end end end function chatplus.save() minetest.log("[Chatplus] Saving data") local file = io.open(minetest.get_worldpath().."/chatplus.txt", "w") if file then file:write(minetest.serialize(chatplus.players)) file:close() end end function chatplus.clean_players() if not chatplus.players then chatplus.players = {} return end minetest.log("[Chatplus] Cleaning player lists") for key,value in pairs(chatplus.players) do if value.messages then value.inbox = value.messages value.messages = nil end if ( (not value.inbox or #value.inbox==0) and (not value.ignore or #value.ignore==0) ) then minetest.log("Deleting blank player "..key) value[key] = nil end end chatplus.save() minetest.log("[Chatplus] Clean complete") end function chatplus.poke(name,player) local function check(name,value) if not chatplus.players[name][value] then chatplus.players[name][value] = {} end end if not chatplus.players[name] then chatplus.players[name] = {} end check(name,"ignore") check(name,"inbox") chatplus.players[name].enabled = true if player then if player=="end" then chatplus.players[name].enabled = false chatplus.loggedin[name] = nil else if not chatplus.loggedin[name] then chatplus.loggedin[name] = {} end chatplus.loggedin[name].player = player end end chatplus.save() return chatplus.players[name] end function chatplus.register_handler(func,place) if not place then table.insert(chatplus._handlers,func) else table.insert(chatplus._handlers,place,func) end end function chatplus.send(from, msg) if msg:sub(1, 1) == "/" then return false end -- Log chat message if chatplus.log_handle ~= nil then chatplus.log_handle:write( os.date("%Y/%m/%d %I:%M%p").. " <"..from.."> ".. msg.. "\r\n" ) chatplus.log_handle:flush() end -- Loop through senders for key,value in pairs(chatplus.loggedin) do local res = nil if key ~= from then for i=1, #chatplus._handlers do if chatplus._handlers[i] then res = chatplus._handlers[i](from,key,msg) if res ~= nil then break end end end if res == nil or res == true then minetest.chat_send_player(key,"<"..from.."> "..msg,false) end end end return true end -- Minetest callbacks minetest.register_on_chat_message(chatplus.send) minetest.register_on_joinplayer(function(player) local _player = chatplus.poke(player:get_player_name(),player) if chatplus.log_handle ~= nil then chatplus.log_handle:write(os.date("%d/%m/%Y %I:%M%p").." "..player:get_player_name().." joined\r\n") chatplus.log_handle:flush() end -- inbox stuff! if _player.inbox and #_player.inbox>0 then minetest.after(10,minetest.chat_send_player,player:get_player_name(),"("..#_player.inbox..") You have mail! Type /inbox to recieve") end end) minetest.register_on_leaveplayer(function(player) chatplus.poke(player:get_player_name(),"end") if chatplus.log_handle ~= nil then chatplus.log_handle:write(os.date("%d/%m/%Y %I:%M%p").." "..player:get_player_name().." disconnected\r\n") chatplus.log_handle:flush() end end) -- Init chatplus.init() -- Ignoring chatplus.register_handler(function(from,to,msg) if chatplus.players[to] and chatplus.players[to].ignore and chatplus.players[to].ignore[from]==true then return false end return nil end) minetest.register_chatcommand("ignore", { params = "name", description = "ignore: Ignore a player", func = function(name, param) chatplus.poke(name) if not chatplus.players[name].ignore[param]==true then chatplus.players[name].ignore[param]=true minetest.chat_send_player(name,param.." has been ignored") chatplus.save() else minetest.chat_send_player(name,"Player "..param.." is already ignored.") end end }) minetest.register_chatcommand("unignore", { params = "name", description = "unignore: Unignore a player", func = function(name, param) chatplus.poke(name) if chatplus.players[name].ignore[param]==true then chatplus.players[name].ignore[param]=false minetest.chat_send_player(name,param.." has been unignored") chatplus.save() else minetest.chat_send_player(name,"Player "..param.." is already unignored.") end end }) -- inbox function chatplus.showInbox(name,forcetest) if not chatplus.players[name] then return false end local player = chatplus.players[name] if not player.inbox or #player.inbox==0 then minetest.chat_send_player(name,"Your inbox is empty!") return false end local setting = chatplus.setting("use_gui") if (setting == true or setting == "true" or setting == "1") and not forcetest then minetest.chat_send_player(name,"Showing your inbox to you.") local fs = "size[10,8]textarea[0.25,0.25;10.15,8;inbox;You have " .. #player.inbox .. " messages in your inbox:;" for i=1,#player.inbox do fs = fs .. minetest.formspec_escape(player.inbox[i]) fs = fs .. "\n" end fs = fs .. "]" fs = fs .. "button[0,7.25;2,1;clear;Clear Inbox]" fs = fs .. "button_exit[8.1,7.25;2,1;close;Close]" minetest.show_formspec(name, "chatplus:inbox", fs) else minetest.chat_send_player(name,"("..#player.inbox..") You have mail:") for i=1,#player.inbox do minetest.chat_send_player(name,player.inbox[i],false) end minetest.chat_send_player(name,"("..#player.inbox..")",false) end return true end minetest.register_on_player_receive_fields(function(player,formname,fields) if fields.clear then local name = player:get_player_name() chatplus.poke(name).inbox = {} chatplus.save() minetest.chat_send_player(name,"Inbox cleared!") chatplus.showInbox(name) end end) minetest.register_chatcommand("inbox", { params = "clear?", description = "inbox: print the items in your inbox", func = function(name, param) if param == "clear" then local player = chatplus.poke(name) player.inbox = {} chatplus.save() minetest.chat_send_player(name,"Inbox cleared") elseif param == "text" or param == "txt" or param == "t" then chatplus.showInbox(name,true) else chatplus.showInbox(name,false) end end, }) minetest.register_chatcommand("mail", { params = "name msg", description = "mail: add a message to a player's inbox", func = function(name, param) chatplus.poke(name) local to, msg = string.match(param, "([%a%d_]+) (.+)") if not to or not msg then minetest.chat_send_player(name,"mail: ",false) return end minetest.log("To: "..to..", From: "..name..", MSG: "..msg) if chatplus.log_handle ~= nil then chatplus.log_handle:write(os.date("%d/%m/%Y %I:%M%p").." To: "..to..", From: "..name..", MSG: "..msg) chatplus.log_handle:flush() end if chatplus.players[to] then table.insert(chatplus.players[to].inbox,os.date("%d/%m").." <"..name..">: "..msg) minetest.chat_send_player(name,"Message sent") chatplus.save() else minetest.chat_send_player(name,"Player "..to.." does not exist") end end, }) minetest.register_globalstep(function(dtime) chatplus.count = chatplus.count + dtime if chatplus.count > 5 then chatplus.count = 0 -- loop through player list for key,value in pairs(chatplus.players) do if ( chatplus.loggedin and chatplus.loggedin[key] and chatplus.loggedin[key].player and value and value.inbox and chatplus.loggedin[key].player.hud_add and chatplus.loggedin[key].lastcount ~= #value.inbox ) then if chatplus.loggedin[key].msgicon then chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon) end if chatplus.loggedin[key].msgicon2 then chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon2) end if #value.inbox>0 then chatplus.loggedin[key].msgicon = chatplus.loggedin[key].player:hud_add({ hud_elem_type = "image", name = "MailIcon", position = {x=0.52, y=0.52}, text="chatplus_mail.png", scale = {x=1,y=1}, alignment = {x=0.5, y=0.5}, }) chatplus.loggedin[key].msgicon2 = chatplus.loggedin[key].player:hud_add({ hud_elem_type = "text", name = "MailText", position = {x=0.55, y=0.52}, text=#value.inbox, scale = {x=1,y=1}, alignment = {x=0.5, y=0.5}, }) end chatplus.loggedin[key].lastcount = #value.inbox end end end end) chatplus.register_handler(function(from,to,msg) if chatplus.setting("distance") <= 0 then return nil end local from_o = minetest.get_player_by_name(from) local to_o = minetest.get_player_by_name(to) if not from_o or not to_o then return nil end if ( chatplus.setting("distance") ~= 0 and chatplus.setting("distance") ~= nil and (vector.distance(from_o:getpos(),to_o:getpos()) > tonumber(chatplus.setting("distance"))) )then return false end return nil end) chatplus.register_handler(function(from,to,msg) local words = chatplus.setting("badwords"):split(",") for _,v in pairs(words) do if (v:trim()~="") and ( msg:find(v:trim(), 1, true) ~= nil ) then minetest.chat_send_player(from, "Swearing is banned") return false end end return nil end)