local full_ores = { {"stone", "default:cobble"}, {"steel", "default:steel_ingot"}, {"bronze", "default:bronze_ingot"}, {"mese", "default:mese_crystal"}, {"diamond", "default:diamond"}, } for _, orex in pairs(full_ores) do crafting.register_recipe({ type = "inv", output = "default:sword_" .. orex[1], items = { "default:stick", orex[2] .. " 2" }, always_known = true, level = 1, }) end crafting.register_recipe({ type = "inv", output = "shooter:arrow_white 5", items = { "default:stick 5", "default:cobble" }, always_known = true, level = 1, }) for _, orex in pairs(full_ores) do crafting.register_recipe({ type = "inv", output = "default:pick_" .. orex[1], items = { "default:stick 2", orex[2] .. " 3" }, always_known = true, level = 1, }) end for _, orex in pairs(full_ores) do crafting.register_recipe({ type = "inv", output = "default:shovel_" .. orex[1], items = { "default:stick 2", orex[2] }, always_known = true, level = 1, }) end for _, orex in pairs(full_ores) do crafting.register_recipe({ type = "inv", output = "default:axe_" .. orex[1], items = { "default:stick 2", orex[2] .. " 3" }, always_known = true, level = 1, }) end crafting.register_recipe({ type = "inv", output = "default:bronze_ingot 9", items = { "default:copper_ingot 8", "default:tin_ingot"}, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:mese_crystal 9", items = { "default:mese"}, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:furnace", items = { "default:cobble 8" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "doors:door_steel", items = { "default:steel_ingot 6" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:wood 4", items = { "group:tree" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:stick 4", items = { "default:wood" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:torch 5", items = { "default:stick", "default:coal_lump" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:ladder 4", items = { "default:stick 8" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:stick 2", items = { "default:ladder" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:wood 3", items = { "default:pick_wood" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:wood 2", items = { "default:sword_wood" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:wood 3", items = { "default:axe_wood" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "default:wood 1", items = { "default:shovel_wood" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "shooter:ammo 1", items = { "default:tin_ingot 3", "default:coal_lump 2" }, always_known = true, level = 1, }) crafting.register_recipe({ type = "inv", output = "shooter:ammo 1", items = { "default:steel_ingot 3", "default:coal_lump 2" }, always_known = true, level = 1, })