--[[ if #msg > 200 then local warn = warned[from] or { count = 0 } warned[from] = warn warn.count = warn.count + 1 warn.time = minetest.get_gametime() if warn.count > 3 then if been_kicked[from] then minetest.kick_player(from, "Too long chat message! ") been_kicked = else minetest.kick_player(from, "Too long chat message! Next time is temp-ban.") been_kicked end return true else minetest.chat_send_player(from, "That chat message was rather long! " .. (2 - warn.count) .. " warnings remaining.") end end ]]