function ctf_stats.get_formspec_match_summary(stats) local players = {} for name, pstat in pairs(stats.red) do pstat.name = name pstat.color = ctf.flag_colors.red table.insert(players, pstat) end for name, pstat in pairs(stats.blue) do pstat.name = name pstat.color = ctf.flag_colors.blue table.insert(players, pstat) end local ret = ctf_stats.get_formspec("Match Summary", players) ret = ret .. "label[3.5,6.2;Tip: type /rankings for league tables]" return ret end local function calc_scores(players) for i = 1, #players do local pstat = players[i] pstat.kills = pstat.kills or 0 pstat.deaths = pstat.deaths or 0 pstat.captures = pstat.captures or 0 pstat.attempts = pstat.attempts or 0 local kd = pstat.kills if pstat.deaths > 0 then kd = kd / pstat.deaths elseif kd > 30 then kd = 30 end --[[local killbonus = 0 if pstat.kills > 50 and pstat.kills < 200 then killbonus = pstat.kills - 50 elseif pstat.kills >= 200 then killbonus = 150 end]]-- pstat.score = --killbonus + 50 * pstat.captures + 8 * pstat.attempts + 6 * kd end table.sort(players, function(one, two) return one.score > two.score end) end function ctf_stats.get_formspec(title, players) calc_scores(players) local ret = "size[12,6.5]" ret = ret .. "vertlabel[0,0;" .. title .. "]" ret = ret .. "tablecolumns[color;text;text;text;text;text;text;text;text]" ret = ret .. "tableoptions[highlight=#00000000]" ret = ret .. "table[0.5,0;11.25,6;scores;" ret = ret .. "#ffffff,,username,kills,deaths,K/D ratio,captures,attempts,score" for i = 1, #players do local pstat = players[i] local color = pstat.color or "#ffffff" local kd = pstat.kills if pstat.deaths > 0 then kd = kd / pstat.deaths end ret = ret .. "," .. string.gsub(color, "0x", "#") .. "," .. i .. "," .. pstat.name .. "," .. pstat.kills .. "," .. pstat.deaths .. "," .. math.floor(kd*10)/10 .. "," .. pstat.captures .. "," .. pstat.attempts .. "," .. math.floor(pstat.score*10)/10 if i > 40 then break end end ret = ret .. ";-1]" ret = ret .. "button_exit[0.5,6;3,1;close;Close]" return ret end function ctf_stats.get_html(title, players) calc_scores(players) local ret = "
" .. " | username | " .. "kills | " .. "deaths | " .. "K/D ratio | " .. "captures | " .. "attempts | " .. "score |
---|---|---|---|---|---|---|---|
" .. i .. " | " .. pstat.name .. " | " .. pstat.kills .. " | " .. pstat.deaths .. " | " .. math.floor(kd*10)/10 .. " | " .. pstat.captures .. " | " .. pstat.attempts .. " | " .. math.floor(pstat.score*10)/10 .. " |