minetest.register_on_respawnplayer(function(player) local name = player:get_player_name() if not ctf.get_spawn(ctf.player(name).team) then local pos if math.random(1, 2) == 1 then local team = ctf.team("red") if team and team.flags[1] then pos = vector.new(team.flags[1]) end else local team = ctf.team("blue") if team and team.flags[1] then pos = vector.new(team.flags[1]) end end if pos then player:set_pos(pos) end end end)