# Grenades API Please suggest new features here: https://forum.minetest.net/viewtopic.php?f=9&t=21466 ## API ```lua grenades.register_grenade("name", { -- Name of the grenade (Like 'smoke' or 'flashbang') description = "", -- A short description of the grenade. image = "", -- The name of the grenade's texture on_explode = function(pos, name) -- This function is called when the grenade 'explodes' -- the place the grenade 'exploded' at -- the name of the player that threw the grenade end, on_collide = function(obj, name) -- This function is called when the grenade collides with a surface -- the grenade object -- the name of the player that threw the grenade -- return true to cause grenade explosion end, clock = 3, -- Optional, controls how long until grenade detonates. Default is 3 particle = { -- Adds particles in the grenade's trail image = "grenades_smoke.png", -- The particle's image life = 1, -- How long (seconds) it takes for the particle to disappear size = 4, -- Size of the particle glow = 0, -- Brightens the texture in darkness interval = 5, -- How long it takes before a particle can be added } }) ```