capturetheflag/mods/sprint
2018-04-06 14:04:56 +01:00
..
textures Add sprinting 2018-01-02 19:59:10 +00:00
depends.txt Add sprinting 2018-01-02 19:59:10 +00:00
init.lua Fix a load of issues, add luacheck and travis 2018-04-06 14:04:56 +01:00
LICENSE.txt Rewrite sprinting 2018-01-09 02:17:18 +00:00
README.md Rewrite sprinting 2018-01-09 02:17:18 +00:00

Sprint Mod For minetest

Allows players to sprint by holding E, by default increasing their travel speed by 80% and their jump speed by 10%. Also adds a stamina bar that goes down when the player sprints and goes up they're not sprinting.

This mod is compatible with the HUD bars [hudbars] mod, but does not depend on it. In this case, a green HUD bar will be displayed, also showing a number. If this mod is not present, a standard statbar with 0-20 “half-arrows” is shown, which is a bit more coarse than the HUD bar version.

This mod is by rubenwardy, and is based on a mod by GunshipPenguin but heavily rewritten to be more performant.

License: MIT (see license.txt)

Settings

1.0 represents normal speed so 1.5 would mean that a sprinting player would travel 50% faster than a walking player and 2.4 would mean that a sprinting player would travel 140% faster than a walking player.

  • sprint_speed- 1 is normal walking speed, defaults to 1.8.
  • sprint_jump - 1 is normal jump speed, defaults to 1.1.
  • sprint_stamina - How long the sprint lasts in seconds, defaults to 20.
  • sprint_heal_rate - Multiply this by the stamina to get how long it takes to recharge, defaults to 0.5.
  • sprint_min - The minimum value at which you can start sprinting, defaults to 0.5.

Recharging when the sprint key is down

Follow the instructions in comments marked by ##number##.