165 lines
6 KiB
Lua
165 lines
6 KiB
Lua
--[[
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RandomMessages mod by arsdragonfly.
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arsdragonfly@gmail.com
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6/19/2013
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--]]
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--Time between two subsequent messages.
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local MESSAGE_INTERVAL = 0
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math.randomseed(os.time())
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random_messages = {}
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random_messages.messages = {} --This table contains all messages.
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function table.count( t ) -- luacheck: ignore
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local i = 0
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for k in pairs( t ) do i = i + 1 end
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return i
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end
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function table.random( t ) -- luacheck: ignore
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local rk = math.random( 1, table.count( t ) )
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local i = 1
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for k, v in pairs( t ) do
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if ( i == rk ) then return v, k end
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i = i + 1
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end
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end
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function random_messages.initialize() --Set the interval in minetest.conf.
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minetest.settings:set("random_messages_interval", 60)
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minetest.settings:write();
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return 60
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end
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function random_messages.set_interval() --Read the interval from minetest.conf and set it if it doesn't exist
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MESSAGE_INTERVAL = tonumber(minetest.settings:get("random_messages_interval"))
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or random_messages.initialize()
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end
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function random_messages.check_params(name,func,params)
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local stat, msg = func(params)
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if not stat then
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minetest.chat_send_player(name,msg)
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return false
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end
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return true
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end
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function random_messages.read_messages()
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random_messages.messages = {
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"To talk to only your team, start your messages with /t. For example, /t Hello team!",
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"Use medkits to gradually restore your health.",
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"Moving or fighting while using medkits will interrupt the healing process.",
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"Knights have a slight damage bonus (up to 1.5 hp) when attacking with swords.",
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"Gain more score by killing more than you die, by healing teammates as a medic, or by capturing the flag.",
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"You gain more score the better the opponent you defeat.",
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"Find weapons in chests or mine and use furnaces to make stronger swords.",
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"Players are immune to attack for 5 seconds after they respawn.",
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"Access the pro section of the chest by achieving a 10k+ score and killing 3 people for every 2 deaths.",
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"Use team doors (steel) to stop the enemy walking into your base.",
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"Craft 4 cobbles and 1 steel ingot together to make reinforced cobble.",
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"Sprint by pressing the fast key (E) when you have stamina.",
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"Like CTF? Give feedback using /report, and consider donating at rubenwardy.com/donate",
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"Want to submit your own map? Visit ctf.rubenwardy.com to get involved.",
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"Using limited resources for building structures that don't strengthen your base's defences is discouraged.",
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"To report misbehaving players to moderators, please use /report <name> <action>",
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"Swearing, trolling and being rude will not be tolerated and strict action will be taken.",
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"Trapping team mates on purpose is strictly against the rules and you will be kicked immediately.",
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"Help your team claim victory by storing extra weapons in the team chest, and never taking more than you need.",
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"Excessive spawn-killing is a direct violation of the rules - appropriate punishments will be given.",
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"Use /r to check your score and rank, and /rankings to see the league tables.",
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"Use /r <number> or /rn <number> to check the rankings of the player in the given rank.",
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"Use bandages on team-mates to heal them by 3-4 HP if their health is below 15 HP.",
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"Use /m to add a team marker at pointed location, that's visible only to team-mates.",
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"Use /summary to check scores of the current match and the previous match.",
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"Use /maps to view the maps catalog. It also contains license info and attribution details.",
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"Change your class in your base by right clicking the home flag or typing /class.",
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"Medics cause troops within 10 metres to regenerate health faster.",
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"Hitting your enemy does more damage than not hitting them.",
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"Press right mouse button or double-tap the screen to activate scope while wielding a sniper rifle.",
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"The 'Updates' tab in your inventory will show some of the latest updates to CTF",
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}
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end
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function random_messages.display_message(message_number)
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local msg = random_messages.messages[message_number] or message_number
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if msg then
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minetest.chat_send_all(minetest.colorize("#808080", msg))
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end
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end
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function random_messages.show_message()
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random_messages.display_message(table.random(random_messages.messages))
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end
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function random_messages.list_messages()
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local str = ""
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for k,v in pairs(random_messages.messages) do
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str = str .. k .. " | " .. v .. "\n"
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end
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return str
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end
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function random_messages.remove_message(k)
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table.remove(random_messages.messages,k)
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random_messages.save_messages()
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end
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function random_messages.add_message(t)
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table.insert(random_messages.messages,table.concat(t," ",2))
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random_messages.save_messages()
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end
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function random_messages.save_messages()
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local output = io.open(minetest.get_worldpath().."/random_messages","w")
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for k,v in pairs(random_messages.messages) do
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output:write(v .. "\n")
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end
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io.close(output)
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end
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--When server starts:
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random_messages.set_interval()
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random_messages.read_messages()
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local function step(dtime)
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random_messages.show_message()
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minetest.after(MESSAGE_INTERVAL, step)
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end
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minetest.after(MESSAGE_INTERVAL, step)
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local register_chatcommand_table = {
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params = "viewmessages | removemessage <number> | addmessage <number>",
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privs = {server = true},
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description = "View and/or alter the server's random messages",
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func = function(name,param)
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local t = string.split(param, " ")
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if t[1] == "viewmessages" then
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minetest.chat_send_player(name,random_messages.list_messages())
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elseif t[1] == "removemessage" then
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if not random_messages.check_params(
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name,
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function (params)
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if not tonumber(params[2]) or
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random_messages.messages[tonumber(params[2])] == nil then
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return false,"ERROR: No such message."
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end
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return true
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end,
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t) then return end
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random_messages.remove_message(t[2])
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elseif t[1] == "addmessage" then
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if not t[2] then
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minetest.chat_send_player(name,"ERROR: No message.")
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else
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random_messages.add_message(t)
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end
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else
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minetest.chat_send_player(name,"ERROR: Invalid command.")
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end
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end
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}
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minetest.register_chatcommand("random_messages", register_chatcommand_table)
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minetest.register_chatcommand("rmessages", register_chatcommand_table)
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