capturetheflag/mods/ctf_match/reset.lua
2017-11-12 01:23:42 +00:00

34 lines
747 B
Lua

ctf.register_on_init(function()
ctf._set("match.map_reset_limit", 0)
end)
function ctf_match.next()
for i = 1, #ctf_match.registered_on_new_match do
ctf_match.registered_on_new_match[i]()
end
local r = ctf.setting("match.map_reset_limit")
if r > 0 then
minetest.chat_send_all("Resetting the map, this may take a few moments...")
minetest.after(0.5, function()
minetest.delete_area(vector.new(-r, -r, -r), vector.new(r, r, r))
minetest.after(1, function()
minetest.clear_objects()
ctf.reset()
if vote then
vote.active = {}
vote.queue = {}
vote.update_all_hud()
end
end)
end)
else
ctf.reset()
if vote then
vote.active = {}
vote.queue = {}
vote.update_all_hud()
end
end
end