capturetheflag/mods/other/afkkick
Panquesito7 515b0ca1f7
Use mod.conf and modpack.conf
Replaces depends.txt, description.txt, and modpack.txt
2019-08-31 10:31:14 +05:30
..
COPYING Reorganise game into modpacks 2019-01-11 15:52:47 +00:00
init.lua Reorganise game into modpacks 2019-01-11 15:52:47 +00:00
mod.conf Use mod.conf and modpack.conf 2019-08-31 10:31:14 +05:30
README.md Reorganise game into modpacks 2019-01-11 15:52:47 +00:00

Afk Kick mod for Minetest by GunshipPenguin

Kicks players after they are Afk for an amount of time. By default, players are kicked after five minutes, although this can be configured.

Licence: CC0 (see COPYING file)

This mod can be configured by changing the variables declared in the start of init.lua. The following is a brief explanation of each one.

MAX_INACTIVE_TIME (default 300)

Maximum amount of time that a player may remain AFK (in seconds) before being kicked.

CHECK_INTERVAL (default 1)

Time between checks for inactivity (In seconds)

WARN_TIME (default 20)

Number of seconds remaining before being kicked that a player will start to be warned via chat message.