Capture the Flag is a team-based FPS game for the Minetest engine
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ANAND 45aac6268f
Re-add alternative hit texture for shooter (#659)
2 years ago
docs Remove false promises in class selection, add random messages 2 years ago
menu Initial Commit 7 years ago
mods Award heal score only to medics 2 years ago
textures Re-add alternative hit texture for shooter (#659) 2 years ago
.editorconfig Add a basic EditorConfig file (#523) 3 years ago
.gitignore Remove false promises in class selection, add random messages 2 years ago
.gitmodules Update shooter to 0.6.1 2 years ago
.luacheckrc ctf_classes: Award points to medic for healing (#606) 2 years ago
.travis.yml Fix a load of issues, add luacheck and travis 4 years ago
README.md README.md: Add build status badge (#590) 2 years ago
build.sh Settings Cacher 7 years ago
game.conf Initial Commit 7 years ago
minetest.conf Remove false promises in class selection, add random messages 2 years ago
screenshot.png Add screenshot.png 4 years ago
settings_cache.csv Dissolve ctf_pvp_engine modpack into other modpacks 3 years ago
setup_maps.sh setup_maps.sh: Improve renaming of maps' screenshot textures 2 years ago
update.sh Nerf bandages heal reward to 1 score/use 2 years ago

README.md

Capture The Flag

Build Status

  • Fast rounds of CTF games.
  • Removed nodes for focus.

Installation

Capture the flag uses several submodules. Make sure to grab them all by cloning like this:

git clone --recursive https://github.com/MT-CTF/capturetheflag.git

System Requirements

Hosting your server using the dummy backend.

Minimum

Hosting your server using the leveldb or redis backend.

Hosting using sqlite3 on an SSD or ramdisk (with this guide).

License

Created by rubenwardy. Code: LGPLv2.1+ Textures: CC-BY-SA 3.0

Textures

  • ctf_classes_skin_* created by GreenDimond/GreenXenith
    • ctf_classes_skin_rocketeer with help from Lone_Wolf

Mods

Check out mods/ to see all the installed mods and their respective licenses.

update.sh

Content in this repository and its sub-modules are arranged in a manner best optimised for distribution. For all features of CTF to work properly, run update.sh instead of manually syncing the local copy. update.sh automatically pulls the latest master of the repository and all its submodules, and does some extra processing to make stuff work.