capturetheflag/mods/pvp/sniper_rifles
Apelta 2f3b09ff70
Fix sniper crosshairs being active after death (#726)
* Fix bug with crosshairs active after death

(hopefully) fixes issue with crosshairs remaining after player death. Requires testing.
How to test:
- die while scoped

Normally I would do this but I am unable to get to a proper platform to test.

* Use function

Slipped my mind, sorry :P

* Fix typo, comment

Fixed typo in line 100, also fixed comment for dieplayer function
2020-12-26 21:01:36 -08:00
..
sounds sniper_rifles: Trim and convert shot sound to mono (#657) 2020-06-10 21:27:25 +05:30
textures Add crosshair for sniper rifles (#721) 2020-12-18 17:37:48 -08:00
init.lua Fix sniper crosshairs being active after death (#726) 2020-12-26 21:01:36 -08:00
LICENSE Add sniper_rifles mod (#453) 2020-04-22 07:31:27 +05:30
mod.conf Nerf sniper rifles; restore balance in the universe (#662) 2020-06-10 21:16:25 +05:30
README.md Add sniper_rifles mod (#453) 2020-04-22 07:31:27 +05:30
rifles.lua Change sniper kill texture 2020-09-20 09:52:29 -07:00

Sniper Rifles

This mod adds sniper rifles which behave like over-powered rifles, with the addition of the ability to toggle scoping using RMB (by default).

Licenses

  • Code license: MIT
  • Media license: CC0 1.0

Attributions