6fb0510b73
* Add hud_events Reuses the HUD API provided by hud_scores * Fix luacheck |
||
---|---|---|
.. | ||
init.lua | ||
mod.conf | ||
README.md |
hud_events
Forked and edited from hud_score
by ANAND (ClobberXD), licensed under the LGPLv2.1+ license.
hud_events
provides an API to display HUD event elements which can be used to
display various hints and messages.
Methods
hud_event.new(name, event_def)
: Adds a new HUD event element to playername
.name
[string]: Player nameevent_def
[table]: HUD event element definition. See below.
HUD event element definition
HUD event element definition table, passed to hud_event.new
.
Example definition:
{
name = "ctf_bandages:healing", -- Can be any arbitrary string
color = "0x00FF00", -- Should be compatible with Minetest's HUD def
value = "x has healed y", -- The actual event to be displayed
-- Field `time` is automatically added by `hud_event.new`
-- to keep track of element expiry
}
players
table
This is a table of tables, indexed by player names. This table holds the HUD
data of all online players. Each sub-table is a list of HUD event elements,
which are added by hud_event.new
.
local players = {
["name"] = {
[1] = <hud_event_element>,
[2] = <hud_event_element>,
[3] = <hud_event_element>
...
},
["name2"] = {
...
},
...
}
Changes
Changes that have been made compared to the original hud_score
mod. Lines mentioned underneath refer to the lines in the hud_events
' init.lua file.
- replaced all occurences of
score
withevent
(10th March 2021) - changed variables and arguments in the lines 5, 6 and 36 (10th march 2021)
- edited and added arguments in line 39 and 40 (10th march 2021)
- deleted an
if
statement after line 28 (10th march 2021)