Capture the Flag is a team-based FPS game for the Minetest engine
menu | ||
mods | ||
.gitignore | ||
.gitmodules | ||
build.sh | ||
game.conf | ||
game_api.txt | ||
minetest.conf | ||
minetest.conf.example | ||
README.md | ||
settings_cache.csv |
CaptureTheFlag
Uses the CTF PvP engine
- Fast rounds of CTF games
- Removed nodes for focus
System Requirements
Recommended
Hosting your server using the dummy backend
minimum
Hosting your server using the leveldb or redis backend
Hosting using sqlite on an SSD or ramdisk (with this guide)
License
Created by rubenwardy
Code: LGPLv2.1+
Textures: CC-BY-SA 3.0
Mods
- ctf_pvp_engine by rubenwardy (: LGPLv2.1+)
- gauges by Calinou (CC0)
- treasurer by Wuzzy (WTFPL)
- tsm_chests by Wuzzy (WTFPL)
- wield3d by stu (WTFPL)
- dropondie by minermoder27 (Apache 2.0)
- random_messages by arsdragonfly (CC0)
- afkkick by GunshipPenguin (CC0 1.0)
- chatplus by rubenwardy (LGPLv2.1+)
- email by rubenwardy (MIT)
- report by rubenwardy (CC0)
- vote by rubenwardy (MIT)
- no_sneak_glitch by Wuzzy (WTFPL)
- Minetest Game mods: default, doors, sfinv. Fun fact: sfinv was made for this subgame, and then merged into MTG.
Custom Mods:
- hpregen by rubenwardy (LGPLv2.1+)
- ctf_* by rubenwardy (LGPLv2.1+)