capturetheflag/mods/ctf_inventory/give_initial_stuff.lua

15 lines
518 B
Lua

function give_initial_stuff(player)
if minetest.setting_getbool("give_initial_stuff") then
minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
local inv = player:get_inventory()
inv:set_list("main", {})
inv:set_list("craft", {})
inv:add_item('main', 'default:pick_wood')
inv:add_item('main', 'default:sword_wood')
inv:add_item('main', 'default:torch 3')
end
end
minetest.register_on_joinplayer(give_initial_stuff)
minetest.register_on_respawnplayer(give_initial_stuff)