Capture the Flag is a team-based FPS game for the Minetest engine
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2015-12-01 18:18:29 +00:00
menu Initial Commit 2015-07-16 18:44:01 +01:00
mods Rename /vote_next to /vote 2015-12-01 18:18:29 +00:00
.gitignore Initial Commit 2015-07-16 18:44:01 +01:00
.gitmodules submodule 2015-07-16 19:03:03 +01:00
build.sh Settings Cacher 2015-09-26 15:01:31 +01:00
game.conf Initial Commit 2015-07-16 18:44:01 +01:00
game_api.txt Initial Commit 2015-07-16 18:44:01 +01:00
minetest.conf Increase build time to 2 minutes 2015-11-28 22:26:51 +00:00
minetest.conf.example Initial Commit 2015-07-16 18:44:01 +01:00
README.md Correct filename for readme 2015-07-16 18:47:04 +01:00
settings_cache.csv Add setting to cache 2015-11-29 23:58:55 +00:00

CaptureTheFlag

Uses the CTF PvP engine

  • Fast rounds of CTF games
  • Removed nodes for focus

System Requirements

You'll need to host save your game on an SSD or mount it in the ramdisk (use redis, leveldb or sqlite with this guide)

License

Created by rubenwardy Code: LGPL 2.1 or later Textures: CC-BY-SA 3.0

Derived from minetest_game