Capture the Flag is a team-based FPS game for the Minetest engine
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capturetheflag/minetest.conf

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1.1 KiB

give_initial_stuff = true
enable_pvp = true
mg_name = singlenode
vote.kick_vote = true
hpregen.interval = 6
hpregen.amount = 1
random_messages_interval = 60
sprint_stamina = 10
#
# CTF_PVP_ENGINE
# See docs/doc_settings.md for ctf_pvp_engine settings.
#
ctf.colors.skins = true
ctf.colors.nametag = true
ctf.colors.nametag.tcolor = false
ctf.flag.capture_take = true
ctf.flag.waypoints = true
ctf.flag.nobuild_radius = 3
ctf.flag.alerts = true
ctf.flag.drop_time = 300
ctf.allocate_mode = 4
ctf.players_can_change_team = false
ctf.friendly_fire = false
ctf.autoalloc_on_joinplayer = true
ctf.match = true
ctf.match.teams = 2
ctf.match.team.1 = red
ctf.match.team.1.color = red
ctf.match.team.1.pos = 7,65,93
ctf.match.team.2 = blue
ctf.match.team.2.color = blue
ctf.match.team.2.pos = -22,66,-78
ctf.match.build_time = 180
ctf.match.clear_inv = true
ctf.match.destroy_team = true
ctf.match.reset_on_winner = true
ctf.match.map_reset_limit = 200
ctf.match.remove_player_on_leave = true
#
# Physics
#
movement_acceleration_default = 4
movement_acceleration_air = 3
movement_speed_walk = 4.3
movement_speed_crouch = 1.5
movement_speed_climb = 3.5
movement_speed_jump = 7