Capture the Flag is a team-based FPS game for the Minetest engine
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2017-10-12 16:39:15 +01:00
menu Initial Commit 2015-07-16 18:44:01 +01:00
mods Fix attempt for gauges disappearing 2017-10-12 16:39:15 +01:00
.gitignore Fix random_messages bug 2016-02-14 19:28:45 +00:00
.gitmodules submodule 2015-07-16 19:03:03 +01:00
build.sh Settings Cacher 2015-09-26 15:01:31 +01:00
game.conf Initial Commit 2015-07-16 18:44:01 +01:00
game_api.txt Initial Commit 2015-07-16 18:44:01 +01:00
minetest.conf Correct typo: match.* to ctf.match.* 2016-06-01 02:25:18 +01:00
minetest.conf.example Initial Commit 2015-07-16 18:44:01 +01:00
README.md Update licenses 2017-10-06 19:28:05 +01:00
settings_cache.csv Update ctf_pvp_engine 2017-10-12 15:25:23 +01:00

CaptureTheFlag

Uses the CTF PvP engine

  • Fast rounds of CTF games
  • Removed nodes for focus

System Requirements

Hosting your server using the dummy backend

minimum

Hosting your server using the leveldb or redis backend

Hosting using sqlite on an SSD or ramdisk (with this guide)

License

Created by rubenwardy
Code: LGPLv2.1+ Textures: CC-BY-SA 3.0

Mods

Custom Mods:

  • hpregen by rubenwardy (LGPLv2.1+)
  • ctf_* by rubenwardy (LGPLv2.1+)