capturetheflag/mods/ctf_map
2017-12-27 16:16:17 +00:00
..
maps Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
textures Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
barrier.lua Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
depends.txt Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
emerge.lua Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
init.lua Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
map_maker.lua Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
nodes.lua Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
README.md Add ctf_map to allow map loading from schematics 2017-12-27 16:16:16 +00:00
schem_map.lua Reimplement chest spawning 2017-12-27 16:16:17 +00:00

CTF Map

Creating a new map

  • Find an area you like. It should be around 220x220 in surface area, but this can vary. Feel free to modify the area to your needs.
  • Using worldedit, select the area and save it to a schematic.
  • Create a new world with singlenode and the capturetheflag_mapedit subgame.
  • Enter and run type /loads to load the WIP schematic.
  • Type /pb to place barriers.
  • Export as a schematic again.