capturetheflag/mods/ctf_pvp_engine/ctf/gui.lua
2019-08-28 18:46:14 +01:00

213 lines
4.9 KiB
Lua

ctf.gui = {
tabs = {}
}
ctf.register_on_init(function()
ctf._set("gui", true)
ctf._set("gui.team", true)
ctf._set("gui.team.initial", "news")
for name, tab in pairs(ctf.gui.tabs) do
ctf._set("gui.tab." .. name, true)
end
end)
function ctf.gui.register_tab(name, title, func)
ctf.gui.tabs[name] = {
name = name,
title = title,
func = func
}
if ctf._defsettings and ctf._defsettings["gui.tab." .. name] == nil then
ctf._set("gui.tab." .. name, true)
end
end
function ctf.gui.show(name, tab, tname)
if not tab then
tab = ctf.setting("gui.team.initial") or "news"
end
if not tab or not ctf.gui.tabs[tab] or not name or name == "" then
ctf.log("gui", "Invalid tab or name given to ctf.gui.show")
return
end
if not ctf.setting("gui.team") or not ctf.setting("gui") then
return
end
if not ctf.team(tname) then
tname = ctf.player(name).team
end
if ctf.team(tname) then
ctf.action("gui", name .. " views " .. tname .. "'s " .. tab .. " page")
ctf.gui.tabs[tab].func(name, tname)
else
ctf.log("gui", "Invalid team given to ctf.gui.show")
end
end
-- Get tab buttons
function ctf.gui.get_tabs(name, tname)
local result = ""
local id = 1
local function addtab(name,text)
result = result .. "button[" .. (id*2-1) .. ",0;2,1;" .. name .. ";" .. text .. "]"
id = id + 1
end
for name, tab in pairs(ctf.gui.tabs) do
if ctf.setting("gui.tab." .. name) then
addtab(name, tab.title)
end
end
return result
end
-- Team interface
ctf.gui.register_tab("news", "News", function(name, tname)
local result = ""
local team = ctf.team(tname).log
if not team then
team = {}
end
local amount = 0
for i = 1, #team do
if team[i].type == "request" then
if ctf.can_mod(name, tname) then
amount = amount + 2
local height = (amount*0.5) + 0.5
amount = amount + 1
if team[i].mode == "diplo" then
result = result .. "background[0.5," .. height .. ";8.3,1;diplo_" .. team[i].msg .. ".png]"
if team[i].msg == "alliance" then
result = result .. "label[1," .. height .. ";" ..
team[i].team .. " offers an " ..
minetest.formspec_escape(team[i].msg) .. " treaty]"
else
result = result .. "label[1," .. height .. ";" ..
team[i].team .. " offers a " ..
minetest.formspec_escape(team[i].msg) .. " treaty]"
end
result = result .. "button[6," .. height .. ";1,1;btn_y" .. i .. ";Yes]"
result = result .. "button[7," .. height .. ";1,1;btn_n" .. i .. ";No]"
else
result = result .. "label[0.5," .. height .. ";RANDOM REQUEST TYPE]"
end
end
else
amount = amount + 1
local height = (amount*0.5) + 0.5
if height > 5 then
break
end
result = result .. "label[0.5," .. height .. ";" ..
minetest.formspec_escape(team[i].msg) .. "]"
end
end
if ctf.can_mod(name, tname) then
result = result .. "button[4,6;2,1;clear;Clear all]"
end
if amount == 0 then
result = "label[0.5,1;Welcome to the news panel]" ..
"label[0.5,1.5;News such as attacks will appear here]"
end
minetest.show_formspec(name, "ctf:news",
"size[10,7]" ..
ctf.gui.get_tabs(name, tname) ..
result)
end)
local function formspec_is_ctf_tab(fsname)
for name, tab in pairs(ctf.gui.tabs) do
if fsname == "ctf:" .. name then
return true
end
end
return false
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if not formspec_is_ctf_tab(formname) then
return false
end
local name = player:get_player_name()
local tplayer = ctf.player(name)
local tname = tplayer.team
local team = ctf.team(tname)
if not team then
return false
end
-- Do navigation
for tabname, tab in pairs(ctf.gui.tabs) do
if fields[tabname] then
ctf.gui.show(name, tabname)
return true
end
end
-- Todo: move callbacks
-- News page
if fields.clear then
team.log = {}
ctf.gui.show(name, "news")
return true
end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
local tplayer = ctf.player(name)
local tname = tplayer.team
local team = ctf.team(tname)
if not team then
return false
end
if formname == "ctf:news" then
for key, field in pairs(fields) do
local ok, id = string.match(key, "btn_([yn])([0123456789]+)")
if ok and id then
if ok == "y" then
ctf.diplo.set(tname, team.log[tonumber(id)].team, team.log[tonumber(id)].msg)
-- Post to acceptor's log
ctf.post(tname, {
msg = "You have accepted the " ..
team.log[tonumber(id)].msg .. " request from " ..
team.log[tonumber(id)].team })
-- Post to request's log
ctf.post(team.log[tonumber(id)].team, {
msg = tname .. " has accepted your " ..
team.log[tonumber(id)].msg .. " request" })
id = id + 1
end
table.remove(team.log, id)
ctf.gui.show(name, "news")
return true
end
end
end
end)