capturetheflag/mods/ctf/ctf_map/ctf_map_core
dependabot[bot] 0e3a5413ce
Update Map Submodule (#904)
Bumps [mods/ctf/ctf_map/ctf_map_core/maps](https://github.com/MT-CTF/maps) from `fa7fa3e` to `6afcf12`.
- [Release notes](https://github.com/MT-CTF/maps/releases)
- [Commits](fa7fa3e8f8...6afcf12e1c)

---
updated-dependencies:
- dependency-name: mods/ctf/ctf_map/ctf_map_core/maps
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-06-23 21:03:26 -07:00
..
maps@6afcf12e1c Update Map Submodule (#904) 2021-06-23 21:03:26 -07:00
textures ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
barrier.lua Fix up some minetest.is_protected functions 2021-01-06 12:58:20 -08:00
base.lua Improve initial team chest items (#770) 2021-01-31 08:33:57 -08:00
chest.lua Update mods talking about pro requirements, add Discord link in Help tab (#813) 2021-02-25 09:29:53 -08:00
emerge.lua ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
init.lua Remove stone sword from default initial items 2020-06-16 16:47:42 +05:30
maps_catalog.lua setup_maps.sh: Improve renaming of maps' screenshot textures 2020-04-24 00:45:29 +05:30
meta_helpers.lua Add class items 2020-03-14 20:00:32 +00:00
mod.conf Add class items 2020-03-14 20:00:32 +00:00
nodes.lua Indestructible map nodes: Fix wool aliases (#859) 2021-04-07 10:33:19 -07:00
README.md ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
schem_map.lua Fix bug in map selection (#902) 2021-06-20 16:33:02 -07:00

CTF Map Core

This mod handles creating and loading maps.

Attributions

  • Indestructible nodes adapted from various mods in minetest_game.

Indestructible nodes

  • ctf_map_core provides indestructible nodes for most nodes from default, and all nodes from stairs.

  • All indestructible nodes have the same item name with the mod prefix being ctf_map: instead of their original prefixes (e.g. default:stone -> ctf_map:stone and stairs:stair_stone -> ctf_map:stair_stone) with the exception of wool, whose indestructible nodes have slightly different names from the original node names - ctf_map:wool_<color>. This is because the original nomenclature becomes meaningless if the modname prefix is changed.