capturetheflag/mods/join_fs/init.lua
2015-12-06 00:04:05 +00:00

100 lines
3 KiB
Lua

dofile(minetest.get_modpath("join_fs") .. "/api.lua")
-- Rules slide from agreerules
join_fs.register_slide({
name = "rules",
should_show = function(player)
return not minetest.check_player_privs(player:get_player_name(), {interact=true})
end,
show = function(player)
local msgs = {
"Welcome to Capture the Flag!",
"Developed, hosted, and moderated by rubenwardy.",
" tip: use /vote_next to skip to the next round",
",By playing on this server you agree to these rules:",
"1. Be nice. eg: No (excessive or bad) swearing",
"2. No dating",
"3. Don't be a cheater",
" (No hacked clients or griefing/sabotage of team)",
"4. Don't impersonate other community members",
"Failure to follow these rules may result in a kick or ban",
" (temp or permanent) depending on severity."}
local fs = ""
for _, line in pairs(msgs) do
if fs ~= "" then
fs = fs .. ","
end
fs = fs .. minetest.formspec_escape(line)
end
fs = "size[8,9] textlist[0.1,0.1;7.8,7;rules;" .. fs .. "]"
fs = fs .. " button_exit[0.5,7;3.5,2;yes;" ..
minetest.formspec_escape("Yes, let me play!") .. "]"
fs = fs .. " button[4,7;3.5,2;no;" ..
minetest.formspec_escape("No, get me out of here!") .. "]"
minetest.show_formspec(player:get_player_name(), "join_fs:rules", fs)
end
})
minetest.register_on_player_receive_fields(function(player, form, fields)
if form == "join_fs:rules" then
local name = player:get_player_name()
if fields.rules then
return true
elseif not fields.yes or fields.no then
minetest.kick_player(name,
"You need to agree to the rules to play on this server. " ..
"Please rejoin and confirm another time.")
return true
end
local privs = minetest.get_player_privs(name)
privs.shout = true
privs.interact = true
minetest.set_player_privs(name, privs)
minetest.chat_send_player(name, "Welcome "..name.."! You have now permission to play!")
join_fs.confirm(name, "rules")
join_fs.show_next_slide(player)
end
end)
join_fs.register_slide({
name = "blood",
should_show = function(player)
return true
end,
show = function(player)
local fs = "size[8,1.75]label[0,0;Would you like to see blood splatters when using a gun?]"
fs = fs .. " button_exit[0.5,0.5;3.5,2;yes;" ..
minetest.formspec_escape("Yes: Enable blood") .. "]"
fs = fs .. " button_exit[4,0.5;3.5,2;no;" ..
minetest.formspec_escape("No: Disable blood") .. "]"
minetest.show_formspec(player:get_player_name(), "join_fs:blood", fs)
end
})
minetest.register_on_player_receive_fields(function(player, form, fields)
if form == "join_fs:blood" then
local name = player:get_player_name()
if fields.yes then
shooter:enable_blood(name)
minetest.chat_send_player(name, "You have choosen to see blood!")
elseif fields.no then
shooter:disable_blood(name)
minetest.chat_send_player(name, "You will no longer see blood!")
else
minetest.chat_send_player(name, "You need to choose an option!")
join_fs.show_next_slide(player)
return true
end
join_fs.confirm(name, "blood")
join_fs.show_next_slide(player)
end
end)