Remove unnecessary override
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init.lua
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init.lua
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@ -9,7 +9,6 @@ local add_fruit_regrowable = function(fruit, node, leaves)
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-- override fruit
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minetest.override_item(node, {
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drawtype = "torchlike", -- make sure (moretrees) fruits disappear when the tree is cut down
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groups = {dig_immediate=3}, -- make sure (moretrees) fruits don't fall on dig
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after_place_node = function(pos, placer)
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if placer:is_player() then
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