From 8c85ca00c5aea9dcc47d96fc79534e72f40af124 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Thu, 4 Apr 2019 18:14:48 +0100 Subject: [PATCH] Increase initial raycast offset --- shooter/api.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shooter/api.lua b/shooter/api.lua index 44462c9..24c2505 100644 --- a/shooter/api.lua +++ b/shooter/api.lua @@ -376,7 +376,7 @@ local function fire_weapon(player, itemstack, spec, extended) return end pos.y = pos.y + player:get_properties().eye_height - spec.origin = v3d.add(pos, dir) + spec.origin = v3d.add(pos, v3d.multiply(dir, 1.5)) local interval = spec.tool_caps.full_punch_interval shots[spec.user] = minetest.get_us_time() / 1000000 + interval local sound = spec.sounds.shot or "shooter_pistol"