From be020576aa7e7a718300b6cd5bd0ba22e2ed06f0 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Wed, 6 Jan 2016 19:08:03 +0000 Subject: [PATCH] Fix crossbow backfiring in multiplayer mode --- crossbow.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crossbow.lua b/crossbow.lua index 8304162..69c3083 100644 --- a/crossbow.lua +++ b/crossbow.lua @@ -130,7 +130,7 @@ minetest.register_entity("shooter:arrow_entity", { self.object:set_animation({x=frame, y=frame}, 0) local objects = minetest.get_objects_inside_radius(pos, 5) for _,obj in ipairs(objects) do - if shooter:is_valid_object(obj) then + if shooter:is_valid_object(obj) and obj ~= self.player then local collisionbox = {-0.25,-1.0,-0.25, 0.25,0.8,0.25} local offset = SHOOTER_PLAYER_OFFSET if not obj:is_player() then