Minetest Mod - Simple Shooter [shooter] ======================================= Mod Version: 0.5.3 Minetest Version: 0.4.9, 0.4.10, 0.4.11 Depends: default, dye, tnt, wool An experimental first person shooter mod that uses simple vector mathematics to produce an accurate and server-firendly method of hit detection. By default this mod is configured to work only against other players in multiplayer mode and against Simple Mobs [mobs] in singleplayer mode. Configuration ============= Override the following default settings by adding them to your minetest.conf file. -- Enable admin super weapons -- This lets admins shoot guns automatically after 2 seconds without munition. shooter_admin_weapons = false -- Enable node destruction with explosives shooter_enable_blasting = true -- Enable Crafting shooter_enable_crafting = true -- Enable particle effects shooter_enable_particle_fx = true -- Enable protection mod support, requires a protection mod that utilizes -- minetest.is_protected(), tested with TenPlus1's version of [protector] shooter_enable_protection = false -- Particle texture used when a player or entity is hit shooter_explosion = "shooter_hit.png" -- Allow node destruction shooter_allow_nodes = true -- Allow entities in multiplayer mode shooter_allow_entities = false -- Allow players in multiplayer mode shooter_allow_players = true -- How often objects are fully reloaded shooter_object_reload_time = 1 -- How often object positions are updated shooter_object_update_time = 0.25 -- How often rounds are processed shooter_rounds_update_time = 0.4 Crafting ======== = grey, black, red, yellow, green, cyan, blue, magenta A = Arrow [shooter:arrow_white] C = Color Dye [dye:] W = Wooden Stick [default:stick] P = Paper [default:paper] S = Steel Ingot [default:steel_ingot] B = Bronze Ingot [default:bronze_ingot] M = Mese Crystal [default:mese_crysytal] D = Diamond [default:diamond] R = Red Wool [wool:red] G = Gun Powder [tnt:gunpowder] Crossbow: [shooter:crossbow] +---+---+---+ | W | W | W | +---+---+---+ | W | W | | +---+---+---+ | W | | B | +---+---+---+ White Arrow: [shooter:arrow_white] +---+---+---+ | S | | | +---+---+---+ | | W | P | +---+---+---+ | | P | W | +---+---+---+ Coloured Arrow: [shooter:arrow_] +---+---+ | C | A | +---+---+ Pistol: [shooter:pistol] +---+---+ | S | S | +---+---+ | | M | +---+---+ Rifle: [shooter:rifle] +---+---+---+ | S | | | +---+---+---+ | | B | | +---+---+---+ | | M | B | +---+---+---+ Shotgun: [shooter:shotgun] +---+---+---+ | S | | | +---+---+---+ | | S | | +---+---+---+ | | M | B | +---+---+---+ Sub Machine Gun: [shooter:machine_gun] +---+---+---+ | S | S | S | +---+---+---+ | | B | M | +---+---+---+ | | B | | +---+---+---+ Ammo Pack: [shooter:ammo] +---+---+ | G | B | +---+---+ Grappling Hook: [shooter:grapple_hook] +---+---+---+ | S | S | D | +---+---+---+ | S | S | | +---+---+---+ | D | | S | +---+---+---+ Grappling Hook Gun: [shooter:grapple_gun] +---+---+ | S | S | +---+---+ | | D | +---+---+ Flare: [shooter:flare] +---+---+ | G | R | +---+---+ Flare Gun: [shooter:flaregun] +---+---+---+ | R | R | R | +---+---+---+ | | | S | +---+---+---+ Grenade: [shooter:grenade] +---+---+ | G | S | +---+---+ Flare Gun: [shooter:rocket_gun] +---+---+---+ | B | S | S | +---+---+---+ | | | D | +---+---+---+ Rocket: [shooter:rocket] +---+---+---+ | B | G | B | +---+---+---+ Turret: [shooter:turret] +---+---+---+ | B | B | S | +---+---+---+ | | B | S | +---+---+---+ | | D | | +---+---+---+