name = Wool Islands author = -sniper- r = 75 h = 130 rotation = z team.1 = red team.1.color = red team.1.pos = (-53,-7,62) team.2 = blue team.2.color = blue team.2.pos = (19,4,-42) phys_jump = 1.25 base_node = ctf_map:wool_dark_green license = CC BY-SA 4.0. | Skybox textures adapted from the skybox "Interstellar skybox" (from https://opengameart.org/content/interstellar-skybox) by Jockum Skoglund (hipshot) and with adaptions from congusbongus (https://opengameart.org/content/interstellar-skybox-png), originally licensed under CC BY 3.0. initial_stuff = default:ladder 10,default:pick_stone,default:torch 5 treasures = default:ladder,0.3,2,10,20;wool:red,0.3,2,10,20;default:cobble,0.4,5,10,15;wool:blue,0.3,2,10,20;default:wood,0.3,5,5,10;wool:grey,0.3,2,10,20;default:steel_ingot,0.15,2,2,6;doors:door_steel,0.3,5,1,3;ctf_traps:damage_cobble,0.3,4,10,15;ctf_map:reinforced_cobble,0.3,4,10,15;default:axe_steel,0.15,2,1,2;default:pick_steel,0.3,2,1,10;shooter:shotgun,0.05,2,1;grenades:frag,0.1,2,1;grenades:smoke,0.1,2,1;shooter:pistol,0.4,2,1,4;shooter:ammo,0.3,2,1,10;medkits:medkit,0.8,5,2;sniper_rifles:rifle_762_loaded,0.15,2,1;sniper_rifles:rifle_magnum_loaded,0.04,2,1 # red side chests.1.n = 40 chests.1.from = (-74,-28,74) chests.1.to = (74,8,1) # blue side chests.2.n = 35 chests.2.from = (-74,-28,-1) chests.2.to = (74,8,-74) # room 1 chests.3.n = 15 chests.3.from = (-26,-1,-5) chests.3.to = (-19,-1,-1) # room 2 chests.4.n = 15 chests.4.from = (-49,1,13) chests.4.to = (-44,1,3)