Add password field to rules:pwd
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parent
c4bf9f2514
commit
4001e684cf
1 changed files with 49 additions and 27 deletions
80
init.lua
80
init.lua
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@ -54,8 +54,9 @@ if minetest.global_exists("sfinv") then
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end
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local function can_grant_interact(player)
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local name = player:get_player_name()
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return not minetest.check_player_privs(name, { interact = true }) and not minetest.check_player_privs(name, { fly = true })
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local pname = player:get_player_name()
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return not minetest.check_player_privs(pname, { interact = true }) and
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not minetest.check_player_privs(pname, { fly = true })
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end
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local function has_password(pname)
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@ -88,19 +89,31 @@ function rules.show(player)
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minetest.show_formspec(pname, "rules:rules", fs)
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end
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minetest.register_chatcommand("rules", {
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func = function(name, param)
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if param ~= "" and
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minetest.check_player_privs(name, { kick = true }) then
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name = param
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function rules.show_pwd(pname, msg)
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msg = msg or "You must set a password to be able to play"
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minetest.show_formspec(pname, "rules:pwd", [[
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size[8,3]
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no_prepends[]
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bgcolor[#600]
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pwdfield[0.8,1.5;7,1;pwd;Password;]
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button[0.5,2;7,2;setpwd;Set]
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label[0.2,0.2;]] .. minetest.formspec_escape(msg) .. "]")
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end
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local player = minetest.get_player_by_name(name)
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minetest.register_chatcommand("rules", {
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func = function(pname, param)
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if param ~= "" and
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minetest.check_player_privs(pname, { kick = true }) then
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pname = param
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end
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local player = minetest.get_player_by_name(pname)
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if player then
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rules.show(player)
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return true, "Rules shown."
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else
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return false, "Player " .. name .. " does not exist or is not online"
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return false, "Player " .. pname .. " does not exist or is not online"
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end
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end
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})
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@ -111,58 +124,67 @@ minetest.register_on_joinplayer(function(player)
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local privs = minetest.get_player_privs(pname)
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if privs.interact and privs.fly then
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privs.interact = false
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minetest.set_player_privs(player:get_player_name(), privs)
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minetest.set_player_privs(pname, privs)
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end
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if not has_password(pname) then
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local privs = minetest.get_player_privs(pname)
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privs.shout = false
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privs.interact = false
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privs.kick = false
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privs.ban = false
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minetest.set_player_privs(pname, privs)
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minetest.show_formspec(pname, "rules:pwd", [[
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size[8,3]
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no_prepends[]
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bgcolor[#600]
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label[0.2,0.2;Please set a password]
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button_exit[0.5,2;7,2;yes;Okay]
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textarea[0.2,1;7.9,2;;;]] ..
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minetest.formspec_escape("Press escape or the back button. " ..
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"Select 'change password'.\n" ..
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"When done, type /rules.\n" ..
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"You will not be able to obtain interact until you get this.") .. "]")
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rules.show_pwd(pname)
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elseif can_grant_interact(player) then
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rules.show(player)
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end
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end)
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minetest.register_on_player_receive_fields(function(player, form, fields)
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if form == "rules:pwd" then
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local pname = player:get_player_name()
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if fields.setpwd then
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local handler = minetest.get_auth_handler()
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if not fields.pwd or fields.pwd:trim() == "" then
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rules.show_pwd(pname)
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elseif #fields.pwd < 5 then
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rules.show_pwd(pname, "Needs at least 5 characters")
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else
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handler.set_password(pname,
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minetest.get_password_hash(pname, fields.pwd))
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rules.show(player)
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end
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else
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minetest.kick_player(pname,
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"You need to set a password to play on this server.")
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end
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return true
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end
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if form ~= "rules:rules" then
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return
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end
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local name = player:get_player_name()
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if not can_grant_interact(player) or not has_password(name) then
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local pname = player:get_player_name()
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if not can_grant_interact(player) or not has_password(pname) then
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return true
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end
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if fields.msg then
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return true
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elseif not fields.yes or fields.no then
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minetest.kick_player(name,
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minetest.kick_player(pname,
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"You need to agree to the rules to play on this server. " ..
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"Please rejoin and confirm another time.")
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return true
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end
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local privs = minetest.get_player_privs(name)
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local privs = minetest.get_player_privs(pname)
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privs.shout = true
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privs.interact = true
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minetest.set_player_privs(name, privs)
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minetest.set_player_privs(pname, privs)
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minetest.chat_send_player(name, "Welcome "..name.."! You have now permission to play!")
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minetest.chat_send_player(pname, "Welcome "..pname.."! You have now permission to play!")
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return true
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end)
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