Check for empty passwords
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1 changed files with 37 additions and 6 deletions
41
init.lua
41
init.lua
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@ -59,13 +59,24 @@ local function can_grant_interact(player)
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return not minetest.check_player_privs(name, { interact = true }) and not minetest.check_player_privs(name, { fly = true })
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return not minetest.check_player_privs(name, { interact = true }) and not minetest.check_player_privs(name, { fly = true })
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end
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end
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local function has_password(pname)
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local handler = minetest.get_auth_handler()
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local auth = handler.get_auth(pname)
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return auth and not minetest.check_password_entry(pname, auth.password, "")
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end
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function rules.show(player)
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function rules.show(player)
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local pname = player:get_player_name()
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local fs = "size[8,7]bgcolor[#080808BB;true]" ..
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local fs = "size[8,7]bgcolor[#080808BB;true]" ..
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default.gui_bg ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_bg_img ..
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"textlist[0.1,0.1;7.8,6.3;msg;" .. rules.txt .. ";-1;true]"
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"textlist[0.1,0.1;7.8,6.3;msg;" .. rules.txt .. ";-1;true]"
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if not can_grant_interact(player) then
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if not has_password(pname) then
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fs = fs .. "box[4,6.5;3.1,0.7;#900]"
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fs = fs .. "label[4.2,6.6;Please set a password]"
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fs = fs .. "button_exit[0.5,6;3.5,2;yes;Okay]"
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elseif not can_grant_interact(player) then
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fs = fs .. "button_exit[0.5,6;7,2;yes;Okay]"
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fs = fs .. "button_exit[0.5,6;7,2;yes;Okay]"
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else
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else
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local yes = minetest.formspec_escape("Yes, let me play!")
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local yes = minetest.formspec_escape("Yes, let me play!")
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@ -75,7 +86,7 @@ function rules.show(player)
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fs = fs .. "button_exit[4,6;3.5,2;yes;" .. yes .. "]"
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fs = fs .. "button_exit[4,6;3.5,2;yes;" .. yes .. "]"
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end
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end
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minetest.show_formspec(player:get_player_name(), "rules:rules", fs)
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minetest.show_formspec(pname, "rules:rules", fs)
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end
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end
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minetest.register_chatcommand("rules", {
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minetest.register_chatcommand("rules", {
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@ -96,13 +107,34 @@ minetest.register_chatcommand("rules", {
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})
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})
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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local privs = minetest.get_player_privs(player:get_player_name())
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local pname = player:get_player_name()
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local privs = minetest.get_player_privs(pname)
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if privs.interact and privs.fly then
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if privs.interact and privs.fly then
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privs.interact = false
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privs.interact = false
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minetest.set_player_privs(player:get_player_name(), privs)
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minetest.set_player_privs(player:get_player_name(), privs)
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end
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end
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if can_grant_interact(player) then
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if not has_password(pname) then
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local privs = minetest.get_player_privs(pname)
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privs.shout = false
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privs.interact = false
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privs.kick = false
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privs.ban = false
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minetest.set_player_privs(pname, privs)
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minetest.show_formspec(pname, "rules:pwd", [[
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size[8,3]
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no_prepends[]
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bgcolor[#600]
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label[0.2,0.2;Please set a password]
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button_exit[0.5,2;7,2;yes;Okay]
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textarea[0.2,1;7.9,2;;;]] ..
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minetest.formspec_escape("Press escape or the back button. " ..
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"Select 'change password'.\n" ..
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"When done, type /rules.\n" ..
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"You will not be able to obtain interact until you get this."))
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elseif can_grant_interact(player) then
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rules.show(player)
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rules.show(player)
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end
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end
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end)
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end)
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@ -135,4 +167,3 @@ minetest.register_on_player_receive_fields(function(player, form, fields)
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return true
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return true
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end)
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end)
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