62 lines
2.9 KiB
Lua
62 lines
2.9 KiB
Lua
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-- support for translation (there's currently no translation...)
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local S = minetest.get_translator("brickwalls")
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-- table with {wall_name, wall_desc, wall_mat} for all brick walls added;
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-- wall_texture_table and wall_sounds will be determined via wall_mat
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brickwalls = {
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-- default
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{"brickwalls:brick", "Brick Wall", "default:brick"},
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{"brickwalls:stonebrick", "Stone Brick Wall", "default:stonebrick"},
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{"brickwalls:desert_stonebrick", "Desert Stone Brick Wall", "default:desert_stonebrick"},
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{"brickwalls:sandstonebrick", "Sandstone Brick Wall", "default:sandstonebrick"},
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{"brickwalls:desert_sandstone_brick", "Desert Sandstone Brick Wall", "default:desert_sandstone_brick"},
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{"brickwalls:silver_sandstone_brick", "Silver Sandstone Brick Wall", "default:silver_sandstone_brick"},
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{"brickwalls:obsidianbrick", "Obsidian Brick Wall", "default:obsidianbrick"},
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-- nether
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{"brickwalls:netherbrick", "Nether Brick Wall", "nether:brick"},
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{"brickwalls:netherbrick_compressed", "Compressed Nether Brick Wall", "nether:brick_compressed"},
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{"brickwalls:netherbrick_cracked", "Cracked Nether Brick Wall", "nether:brick_cracked"},
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{"brickwalls:netherbrick_deep", "Deep Nether Brick Wall", "nether:brick_deep"},
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-- ethereal
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{"brickwalls:icebrick", "Ice Brick Wall", "ethereal:icebrick"},
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{"brickwalls:snowbrick", "Snow Brick Wall", "ethereal:snowbrick"},
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}
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for _, i in pairs(brickwalls) do
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if minetest.registered_nodes[i[3]] then
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-- register walls
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walls.register(i[1], S(i[2]), minetest.registered_nodes[i[3]].tiles,
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i[3], minetest.registered_nodes[i[3]].sounds)
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-- change groups
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local groups = minetest.registered_nodes[i[3]].groups
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groups.wall = 1
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minetest.override_item(i[1], {groups = groups})
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end
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end
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-- add more nodes that walls should connect to
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for n, def in pairs(minetest.registered_nodes) do
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if def.groups.wall == 1 then
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minetest.override_item(n, {
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connects_to = {
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-- standard groups walls connect to
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"group:wall", "group:stone", "group:fence",
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-- default
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"default:sandstone", "default:sandstonebrick", "default:sandstone_block",
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"default:desert_sandstone", "default:desert_sandstone_brick", "default:desert_sandstone_block",
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"default:silver_sandstone", "default:silver_sandstone_brick", "default:silver_sandstone_block",
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"default:obsidian", "default:obsidianbrick", "default:obsidian_block",
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"default:ice",
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"default:brick",
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-- nether
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"nether:rack", "nether:rack_deep",
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"nether:brick", "nether:brick_compressed", "nether:brick_cracked", "nether:brick_deep",
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--"nether:fence_nether_brick",
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-- ethereal
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"ethereal:icebrick", "ethereal:snowbrick"
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}
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})
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end
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end
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