capturetheflag/mods/ctf/ctf_treasure/init.lua

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Lua
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ctf_treasure = {}
function ctf_treasure.get_default_treasures()
return {
{"default:ladder",0.3,5,{1,20}},
{"default:torch",0.3,5,{1,20}},
{"default:cobble",0.4,5,{45,99}},
{"default:wood",0.3,5,{30,60}},
{"doors:door_steel",0.3,5,{1,3}},
{"default:pick_steel",0.5,5,{1,10}},
{"default:sword_stone",0.6,5,{1,10}},
{"default:sword_steel",0.4,5,{1,4}},
{"default:shovel_stone",0.6,5,{1,10}},
{"default:shovel_steel",0.3,5,{1,10}},
{"shooter:crossbow",0.5,2,{1,5}},
{"shooter:pistol",0.4,2,{1,5}},
{"shooter:rifle",0.1,2,{1,2}},
{"shooter:shotgun",0.04,2,1},
{"shooter:grenade",0.08,2,1},
{"shooter:machine_gun",0.02,2,1},
{"shooter:ammo",0.3,2,{1,10}},
{"shooter:arrow_white",0.5,2,{2,18}},
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{"ctf_bandages:bandage",0.8,2,{2,4}},
{"medkits:medkit",0.8,5,2}
}
end